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Zombie Master
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Trouble in Terrorist Town
| Topic:
Weapon_ttt_unarmed Modification?
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Topic: Weapon_ttt_unarmed Modification? (Read 3281 times)
LeftHandedMoth
Poster
Posts: 36
Minister of Umbrellas.
«
on:
May 10, 2010, 11:27:38 AM »
Because of one of the latest Gmod updates, some addons that put hands to the side don't work. But in TTT it does. So I was wondering if I could modify the "
shared.lua
" in the "
weapon_ttt_unarmed
" folder so that I can make it a weapon by itself in sandbox mode. Is this possible and if so, how could I do it?
Just two notes:
-I don't know how to use the LUA script language.
-If I do manage to get this idea to work, I will not upload it to Garry's Mod .org.
Thank you.
Dude you mumble a lot.
Fuck you.
Bad King Urgrain
Administrator
Posts: 12276
«
Reply #1 on:
May 10, 2010, 12:34:57 PM »
Simplest thing you could try is copying the following folders:
/gamemodes/terrortown/entities/weapons/weapon_tttbase
/gamemodes/terrortown/entities/weapons/weapon_ttt_unarmed
And pasting them into:
/gamemodes/sandbox/entities/weapons/
I don't think you would even need to modify anything. Copying the directories to the right place should do the trick. Worth a try anyway.
LeftHandedMoth
Poster
Posts: 36
Minister of Umbrellas.
«
Reply #2 on:
May 10, 2010, 01:13:01 PM »
I'm afraid that didn't work. Thanks for trying though.
Is there any other way?
«
Last Edit: May 10, 2010, 03:26:44 PM by LeftHandedMoth
»
Dude you mumble a lot.
Fuck you.
CrazyChicken
Poster
Posts: 604
Beep Beep Boop
«
Reply #3 on:
May 11, 2010, 04:39:47 AM »
Don't you paste them into you "lua/weapons" area? I thought putting things in the sandbox gamemode just gets undone when you start gmod.
Most Neutral Poster
Release:
ZM_BlackMesa1, TTT_Bank, TTT_Backalley
All my maps start with "B" hmm...
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