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November 23, 2024, 04:13:16 AM
News:
Zombie Master 2 discussion
Zombie Master
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Trouble in Terrorist Town
| Topic:
ttt_enclosed ( Wip )
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Author
Topic: ttt_enclosed ( Wip ) (Read 5287 times)
Nuke333
Poster
Posts: 13
Nuke here now
«
on:
February 20, 2010, 12:52:47 AM »
Ok guys this is the map I been working on. This is the spawn area and where you enter the enclosed base. Your have 90 sec to enter before it close. Ones close it will not reopen and everyone outside will be killed.
Still working on it and will get the detail done when the base of the map is built and when the layout is done more.
Map will be made in HDR lighting.
Firespray
Build Tester
Posts: 1447
:-(
«
Reply #1 on:
February 20, 2010, 03:07:26 AM »
Reminds me of some Goldeneye N64 level.
Quote
Z3RO: Tanners sister isnt bad looking :v
Firespray: New sig
Z3RO: noooo
holocalls traumatize worbat
CrazyChicken
Poster
Posts: 604
Beep Beep Boop
«
Reply #2 on:
February 20, 2010, 07:21:41 PM »
The outside lighting looks odd. When it snows outside theres lots of clouds. So make it so darker it will look more natural.
Most Neutral Poster
Release:
ZM_BlackMesa1, TTT_Bank, TTT_Backalley
All my maps start with "B" hmm...
TheDmac
Poster
Posts: 50
«
Reply #3 on:
February 21, 2010, 12:50:06 PM »
Looks good.
www.VersonoGaming.net
Australia TTT Server - Custom Content.
Nuke333
Poster
Posts: 13
Nuke here now
«
Reply #4 on:
February 21, 2010, 02:12:57 PM »
Quote from: CrazyChicken on February 20, 2010, 07:21:41 PM
The outside lighting looks odd. When it snows outside theres lots of clouds. So make it so darker it will look more natural.
The sky is a temp. I have not chosen a sky to replace it yet.
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