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Trouble in Terrorist Town
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LUA Help
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Topic: LUA Help (Read 5859 times)
Arcadium
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Posts: 13
«
on:
December 08, 2011, 02:34:43 AM »
Hello everyone, I was wondering how to check if any traitor is in the radius of a specific entity. I have some LUA experience, but not enough to figure this out, thanks.
BipolarDiZ
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Posts: 101
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«
Reply #1 on:
December 08, 2011, 02:43:34 AM »
Well there are ways to make it so that a weapon doesn't affect a traitor at all but I don't know how to make it base on the players radius.
!v:IsActiveTraitor()
This will make it so it detects if it isn't a traitor. With that said just remove the ! to make it detect traitors. It would help if you told us what you were doing with it though.
BipolarDiZ is bipolar.
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Arcadium
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Posts: 13
«
Reply #2 on:
December 08, 2011, 02:55:21 AM »
I actually plan on giving a traitor a notification if hes in the radius of a C4.
BipolarDiZ
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Posts: 101
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«
Reply #3 on:
December 08, 2011, 04:24:26 AM »
Well there is already the visual display where the C4 is. But yeah I am thinking IsActiveTraitor might work for what you are doing.
BipolarDiZ is bipolar.
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