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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: LUA Help
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Author Topic: LUA Help  (Read 5859 times)
Arcadium
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Posts: 13


« on: December 08, 2011, 02:34:43 AM »

Hello everyone, I was wondering how to check if any traitor is in the radius of a specific entity. I have some LUA experience, but not enough to figure this out, thanks.
BipolarDiZ
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Posts: 101


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« Reply #1 on: December 08, 2011, 02:43:34 AM »

Well there are ways to make it so that a weapon doesn't affect a traitor at all but I don't know how to make it base on the players radius.

!v:IsActiveTraitor()
This will make it so it detects if it isn't a traitor. With that said just remove the ! to make it detect traitors. It would help if you told us what you were doing with it though.

BipolarDiZ is bipolar.
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Arcadium
Poster

Posts: 13


« Reply #2 on: December 08, 2011, 02:55:21 AM »

I actually plan on giving a traitor a notification if hes in the radius of a C4.
BipolarDiZ
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Posts: 101


|:NxS:| Staff! :D


« Reply #3 on: December 08, 2011, 04:24:26 AM »

Well there is already the visual display where the C4 is. But yeah I am thinking IsActiveTraitor might work for what you are doing.

BipolarDiZ is bipolar.
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