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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: TTT MOTD Tab help plox :D
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Author Topic: TTT MOTD Tab help plox :D  (Read 3047 times)
Train
Poster

Posts: 16


« on: July 21, 2011, 12:34:24 AM »

Mkay so here is the code for the cl_help (F1). What i want to do is add another tab for the MOTD. I have my HTML MOTD all ready to go, but im not sure how to create the tab. If anyone could maybe help me a little, or write a code for me, that would be great. I do code a little bit of LUA, just havent messed with DERMA or VGUI much.

---- Help screen

local GetTranslation = LANG.GetTranslation
local GetPTranslation = LANG.GetParamTranslation

CreateConVar("ttt_spectator_mode", "0")
CreateConVar("ttt_mute_team_check", "0")

CreateClientConVar("ttt_avoid_detective", "0", true, true)

HELPSCRN = {}

function HELPSCRN:Show()
  local margin = 15
 
  local dframe = vgui.Create("DFrame")
  local w, h = 620, 470
  dframe:SetSize(w, h)
  dframe:Center()
  dframe:SetTitle(GetTranslation("help_title"))
  dframe:ShowCloseButton(true)

  local dbut = vgui.Create("DButton", dframe)
  local bw, bh = 50, 25
  dbut:SetSize(bw, bh)
  dbut:SetPos(w - bw - margin, h - bh - margin/2)
  dbut:SetText(GetTranslation("close"))
  dbut.DoClick = function() dframe:Close() end


  local dtabs = vgui.Create("DPropertySheet", dframe)
  dtabs:SetPos(margin, margin * 2)
  dtabs:SetSize(w - margin*2, h - margin*3 - bh)

  local padding = dtabs:GetPadding()

  padding = padding * 2

  local tutparent = vgui.Create("DPanel", dtabs)
  tutparent:SetPaintBackground(false)
  tutparent:StretchToParent(0, 0, 0, 0)

  self:CreateTutorial(tutparent)

  dtabs:AddSheet(GetTranslation("help_tut"), tutparent, "gui/silkicons/add", false, false, GetTranslation("help_tut_tip"))

  local dfretta = vgui.Create("DPanel", dtabs)
  dfretta:StretchToParent(padding,padding,padding,padding)
  dfretta:SetPaintBackground(false)
 
  dtabs:AddSheet("Fretta", dfretta, "gui/silkicons/page", false, false, GetTranslation("help_fretta_tip"))

  local dsettings = vgui.Create("DPanelList", dtabs)
  dsettings:StretchToParent(0,0,padding,0) 
  dsettings:EnableVerticalScrollbar(true)
  dsettings:SetPadding(10)
  dsettings:SetSpacing(10)

  --- Interface area

  local dgui = vgui.Create("DForm", dsettings)
  dgui:SetName(GetTranslation("set_title_gui"))

  local cb = nil

  dgui:CheckBox(GetTranslation("set_tips"), "ttt_tips_enable")

  dgui:CheckBox(GetTranslation("set_voice"), "ttt_voicechat_topleft")

  cb = dgui:NumSlider(GetTranslation("set_startpopup"), "ttt_startpopup_duration", 0, 60, 0)

  cb:SetTooltip(GetTranslation("set_startpopup_tip"))

  dgui:NumSlider(GetTranslation("set_cross_opacity"), "ttt_ironsights_crosshair_opacity", 0, 1, 1)

  dgui:CheckBox(GetTranslation("set_cross_disable"), "ttt_disable_crosshair")

  dgui:CheckBox(GetTranslation("set_minimal_id"), "ttt_minimal_targetid")

  dgui:CheckBox(GetTranslation("set_healthlabel"), "ttt_health_label")

  cb = dgui:CheckBox(GetTranslation("set_lowsights"), "ttt_ironsights_lowered")
  cb:SetTooltip(GetTranslation("set_lowsights_tip"))

  cb = dgui:CheckBox(GetTranslation("set_fastsw"), "ttt_weaponswitcher_fast")
  cb:SetTooltip(GetTranslation("set_fastsw_tip"))

  cb = dgui:CheckBox(GetTranslation("set_wswitch"), "ttt_weaponswitcher_stay")
  cb:SetTooltip(GetTranslation("set_wswitch_tip"))

  cb = dgui:CheckBox(GetTranslation("set_cues"), "ttt_cl_soundcues")

  dgui:CheckBox(GetTranslation("set_splash"), "ttt_cl_disable_frettasplash")

  dsettings:AddItem(dgui)

  --- Gameplay area

  local dplay = vgui.Create("DForm", dsettings)
  dplay:SetName(GetTranslation("set_title_play"))

  cb = dplay:CheckBox(GetTranslation("set_avoid_det"), "ttt_avoid_detective")
  cb:SetTooltip(GetTranslation("set_avoid_det_tip"))

  cb = dplay:CheckBox(GetTranslation("set_specmode"), "ttt_spectator_mode")
  cb:SetTooltip(GetTranslation("set_specmode_tip"))

  -- For some reason this one defaulted to on, unlike other checkboxes, so
  -- force it to the actual value of the cvar (which defaults to off)
  local mute = dplay:CheckBox(GetTranslation("set_mute"), "ttt_mute_team_check")
  mute:SetValue(GetConVar("ttt_mute_team_check"):GetBool())
  mute:SetTooltip(GetTranslation("set_mute_tip"))

  dsettings:AddItem(dplay)

  --- Language area
  local dlanguage = vgui.Create("DForm", dsettings)
  dlanguage:SetName(GetTranslation("set_title_lang"))

  local dlang = dlanguage:MultiChoice(GetTranslation("set_lang"), "ttt_language")
  dlang:SetEditable(false)

  dlang:AddChoice("Server default", "auto")
  for _, lang in pairs(LANG.GetLanguages()) do
      dlang:AddChoice(string.Capitalize(lang), lang)
  end


  dsettings:AddItem(dlanguage)

  dtabs:AddSheet(GetTranslation("help_settings"), dsettings, "gui/silkicons/wrench", false, false, GetTranslation("help_settings_tip"))

  local dform_fretta = vgui.Create("DForm", dfretta)
  dform_fretta:SetName("Fretta")
  dform_fretta:StretchToParent(padding*2,padding,padding,padding)

  local dmodevote = vgui.Create("DButton", dform_fretta)
  dmodevote:SetFont("Trebuchet22")
  dmodevote:SetText(GetTranslation("help_vote"))
  dmodevote:SizeToContents()
  dmodevote:SetSize(dmodevote:GetWide() + margin * 2, dmodevote:GetTall() + margin*2)
  dmodevote.ApplySchemeSettings = function() end

  dmodevote.DoClick = function(s)
                          RunConsoleCommand("voteforchange")
                          dframe:Close()
                      end


  local voting = LocalPlayer():GetNWBool("WantsVote", false) or GetConVarNumber( "fretta_voting" ) == 0
  dmodevote:SetDisabled(voting)

  dform_fretta:AddItem(dmodevote)

  dform_fretta:Help(GetTranslation("help_vote_tip"))
 
  dframe:MakePopup()
end


local function ShowTTTHelp(ply, cmd, args)
  HELPSCRN:Show()
end
concommand.Add("ttt_helpscreen", ShowTTTHelp)

-- Some spectator mode bookkeeping

local function SpectateCallback(cv, old, new)
  local num = tonumber(new)
  if num and (num == 0 or num == 1) then
      RunConsoleCommand("ttt_spectate", num)
  end
end
cvars.AddChangeCallback("ttt_spectator_mode", SpectateCallback)

local function MuteTeamCallback(cv, old, new)
  local num = tonumber(new)
  if num and (num == 0 or num == 1) then
      RunConsoleCommand("ttt_mute_team", num)
  end 
end
cvars.AddChangeCallback("ttt_mute_team_check", MuteTeamCallback)

--- Tutorial

local imgpath = "VGUI/ttt/help/tut0%d"
local tutorial_pages = 6
function HELPSCRN:CreateTutorial(parent)
  local w, h = parent:GetSize()
  local m = 5

  local bg = vgui.Create("DColouredBox", parent)
  bg:StretchToParent(0,0,0,0)
  bg:SetTall(330)
  bg:SetColor(COLOR_BLACK)

  local tut = vgui.Create("DImage", parent)
  tut:StretchToParent(0, 0, 0, 0)
  tut:SetVerticalScrollbarEnabled(false)

  tut:SetImage(Format(imgpath, 1))
  tut:SetWide(1024)
  tut:SetTall(512)

  tut.current = 1


  local bw, bh = 100, 30

  local bar = vgui.Create("TTTProgressBar", parent)
  bar:SetSize(200, bh)
  bar:SetPos(0, 330)
  bar:CenterHorizontal()
  bar:SetMin(1)
  bar:SetMax(tutorial_pages)
  bar:SetValue(1)
  bar:SetColor(Color(0,200,0))

  -- fixing your panels...
  bar.UpdateText = function(s)
                      s.Label:SetText(Format("%i / %i", s.m_iValue, s.m_iMax))
                    end

  bar:UpdateText()


  local bnext = vgui.Create("DButton", parent)
  bnext:SetFont("Trebuchet22")
  bnext:SetSize(bw, bh)
  bnext:SetText(GetTranslation("next"))
  bnext:SetPos(w - bw - 10, 330)

  local bprev = vgui.Create("DButton", parent)
  bprev:SetFont("Trebuchet22")
  bprev:SetSize(bw, bh)
  bprev:SetText(GetTranslation("prev"))
  bprev:SetPos(0, 330)

  bnext.DoClick = function()
                      if tut.current < tutorial_pages then
                        tut.current = tut.current + 1
                        tut:SetImage(Format(imgpath, tut.current))
                        bar:SetValue(tut.current)
                      end
                  end

  bprev.DoClick = function()
                      if tut.current > 1 then
                        tut.current = tut.current - 1
                        tut:SetImage(Format(imgpath, tut.current))
                        bar:SetValue(tut.current)
                      end
                  end

  bnext.ApplySchemeSettings = function() end
  bprev.ApplySchemeSettings = function() end
end

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