Predator
Poster
Posts: 66
|
|
« on: July 18, 2011, 01:47:30 PM » |
|
i saw this topic (http://www.zombiemaster.org/smf/index.php?topic=10498.0) and followed as Urgrain Said But still dont know how to do it
i made an ammo scripts (\orangebox\garrysmod\gamemodes\terrortown\entities\entities\item_ammo_rifle_ttt) And added bullet models (Also added to resources)
http://pastebin.com/mXGWVCLB
But there was some errors on my servers. It appeared [entities\base_ammo_ttt\shared.lua:27] Model missing: models/items/boxmroundz.mdl
And the ammo model was appeared as ERROR...
What should i do :S.....
|
|
|
|
phoenixf129
Poster
Posts: 476
I Rise from the Ashes.
|
|
« Reply #1 on: July 19, 2011, 09:40:09 AM » |
|
Add the models to server.
|
Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #2 on: July 19, 2011, 10:28:33 AM » |
|
absolutely i added...
|
|
|
|
Handy_man
Poster
Posts: 308
SNG community admin
|
|
« Reply #3 on: July 19, 2011, 10:36:18 AM » |
|
Are they added to the fastdl?
|
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #4 on: July 19, 2011, 10:48:01 AM » |
|
clearly , i added.. but i am not using fastdl (i didnt know what is the fastDL) i am using HFS
|
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #5 on: July 19, 2011, 10:50:23 AM » |
|
Should i added some scripts to base_ammo_ttt ?
it appears [entities\base_ammo_ttt\shared.lua:27] Model missing: models/items/boxmroundz.mdl ERROR , i think it is related to base_ammo_ttt scripts..
|
|
|
|
phoenixf129
Poster
Posts: 476
I Rise from the Ashes.
|
|
« Reply #6 on: July 19, 2011, 11:03:01 AM » |
|
"Model missing: models/items/boxmroundz.mdl"
Literally means, "Model missing", are you SURE you placed the model in the right place / post the full path of the model here (aka, where you placed it.)
|
Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #7 on: July 19, 2011, 11:39:10 AM » |
|
in the resources.lua
resource.AddFile("models/items/boxmroundz.mdl") resource.AddFile("models/items/357amm0.mdl") resource.AddFile("models/items/357amm0b0x.mdl") resource.AddFile("models/items/batt3ry.mdl") resource.AddFile("models/items/boxbucksh0t.mdl") resource.AddFile("models/items/boxmroundz.mdl") resource.AddFile("models/items/boxsroundz.mdl") resource.AddFile("models/items/healthk1t.mdl") resource.AddFile("materials/models/items/rifleammo_sheet.vmt") resource.AddFile("materials/models/items/rifleammo_sheet.vtf") resource.AddFile("materials/models/items/handgunammo_sheet.vmt") resource.AddFile("materials/models/items/handgunammo_sheet.vtf") resource.AddFile("materials/models/items/revolverammo_sheet.vmt") resource.AddFile("materials/models/items/revolverammo_sheet.vtf") resource.AddFile("materials/models/items/shotgunammo_sheet.vmt") resource.AddFile("materials/models/items/shotgunammo_sheet.vtf") resource.AddFile("materials/models/items/shotgunammo_spec.vtf") resource.AddFile("materials/models/w_medkit.vmt") resource.AddFile("materials/models/w_medkit.vtf") resource.AddFile("materials/models/w_medkit_norm.vtf")
in the item_ammo_rifle_ttt (orangebox\garrysmod\gamemodes\terrortown\entities\entities\item_ammo_rifle_ttt)
http://pastebin.com/ZmrFdBxj
the models are placed in \orangebox\garrysmod\models\items
the materials are placed in \orangebox\garrysmod\materials\models\items
|
|
|
|
phoenixf129
Poster
Posts: 476
I Rise from the Ashes.
|
|
« Reply #8 on: July 19, 2011, 12:38:59 PM » |
|
"the models are placed in \orangebox\garrysmod\models\items"
But are they actually there is my question.
|
Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #9 on: July 19, 2011, 12:48:19 PM » |
|
unfortunately, i cant understand what you said...
|
|
|
|
Handy_man
Poster
Posts: 308
SNG community admin
|
|
« Reply #10 on: July 19, 2011, 02:18:26 PM » |
|
unfortunately, i cant understand what you said...
He is asking if you have actually physically checked and placed the .vmt's and .vtf's in side of your servers files in the correct places.
|
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #11 on: July 19, 2011, 03:03:00 PM » |
|
vmt,vtf is not a problem.... as you know The ERROR happens if the model files were not loaded
|
|
|
|
phoenixf129
Poster
Posts: 476
I Rise from the Ashes.
|
|
« Reply #12 on: July 19, 2011, 04:36:32 PM » |
|
He is asking if you have actually physically checked and placed the .vmt's and .vtf's in side of your servers files in the correct places.
mdl.
|
Software Upgrade Paradox - If you improve a piece of software enough times, you eventually ruin it.
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #13 on: July 19, 2011, 11:02:20 PM » |
|
|
|
|
|
Jonzky
Poster
Posts: 28
|
|
« Reply #14 on: July 20, 2011, 12:08:20 AM » |
|
Any chance your server is running sv_pure?
|
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #15 on: July 20, 2011, 01:50:05 AM » |
|
i have no idea, i dont use the sv_pure
|
|
|
|
Tommynator
Poster
Posts: 173
Tommynator is a traitor!
|
|
« Reply #16 on: July 20, 2011, 07:49:15 AM » |
|
This? (code is not mine) function AddDir(dir) // recursively adds everything in a directory to be downloaded by client local list = file.FindDir("../"..dir.."/*") for _, fdir in pairs(list) do if fdir != ".svn" then // don't spam people with useless .svn folders AddDir(dir.."/"..fdir) end end for k,v in pairs(file.Find("../"..dir.."/*")) do resource.AddFile(dir.."/"..v) end end AddDir("models/items")
|
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #17 on: July 20, 2011, 09:51:13 AM » |
|
How do i use it?
|
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #18 on: July 20, 2011, 10:16:20 AM » |
|
THanks :D It works
|
|
|
|
Predator
Poster
Posts: 66
|
|
« Reply #19 on: July 29, 2011, 09:19:57 AM » |
|
have a problem.
i added the scripts language.Add("airboatgun_ammo", "Heavy gun ammo") to the shared.lua (ammo shared file)
But still appears "Airboatgun_ammo"
What should i do?
|
|
|
|