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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [Release] ttt_plaza_b2
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Author Topic: [Release] ttt_plaza_b2  (Read 5824 times)
Shifty Pete
Poster

Posts: 74


Shifty_Pete.exe


« on: June 23, 2011, 08:29:19 AM »

http://www.garrysmod.org/downloads/?a=view&id=126124

Finally got around to fixing this. Still a few bugs but nothing serious. Enjoy!





Features:

- Very detailed.
- Machine that turns bodies to watermelons
- Two radios playing 'Mois Eisley cantina' & 'Gordon Freeman saved my life!'
- Large, open areas with enclosed areas inside buildings.
- Suburban sort of style
- Decent FPS.
- Fun to play on.

Only CSS is required. All custom content is PackBSP'd into the map, so no errors or missing textures.

What else is there to say? I made this a long time ago but it was too buggy, now I've fixed most bugs and released it as a beta. Have fun!
« Last Edit: October 26, 2011, 07:31:29 AM by Shifty Pete »

http://www.steamcommunity.com/id/shifty_pete
Darkest_97
Poster

Posts: 286


Hi.


« Reply #1 on: June 23, 2011, 02:21:32 PM »

Looks really nice. I like the lighting.
JohnnyC
Poster

Posts: 4



« Reply #2 on: June 23, 2011, 05:10:42 PM »

Very promising looking map!
Keep up the good work.
GrayScare0
Poster

Posts: 404


« Reply #3 on: June 23, 2011, 10:07:46 PM »

Looking very good; I'm certainly looking forward to playing it.
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #4 on: June 23, 2011, 10:16:32 PM »

I do like the lighting in this map, can't wait to see a release version.

[b]
Sky-netgaming.com
Mr. Gash
Poster

Posts: 382


www.nonerdsjustgeeks.com


« Reply #5 on: June 24, 2011, 07:09:13 AM »

Looks sweet.
Eastsider
Poster

Posts: 18



« Reply #6 on: June 24, 2011, 10:41:44 PM »

Looks great, what texture you used on the grass?
Shifty Pete
Poster

Posts: 74


Shifty_Pete.exe


« Reply #7 on: June 26, 2011, 07:28:13 AM »

I don't have any custom texture, it's just a default grass texture. The bushes on top are from CSS and i made them a prop_detail so they aren't fullbright. Lastly, i added decals of leaves around the trees to add to the detail.
« Last Edit: October 26, 2011, 07:37:43 AM by Shifty Pete »

http://www.steamcommunity.com/id/shifty_pete
Shifty Pete
Poster

Posts: 74


Shifty_Pete.exe


« Reply #8 on: October 26, 2011, 07:31:58 AM »

Update, finally released something playable. Check the OP!

http://www.steamcommunity.com/id/shifty_pete
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