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November 23, 2024, 12:38:40 AM
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Zombie Master
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Other
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Trouble in Terrorist Town
| Topic:
coding help o.O
Pages: [
1
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Author
Topic: coding help o.O (Read 3985 times)
Thelol182
Poster
Posts: 45
«
on:
February 02, 2011, 03:39:42 PM »
could someone give me the code how to customize the credit cost of a traitor/detective weapon? Thanks
GrayScare0
Poster
Posts: 404
«
Reply #1 on:
February 02, 2011, 04:59:17 PM »
http://ttt.badking.net/custom-weapon-guide
Scroll to the bottom.
Thelol182
Poster
Posts: 45
«
Reply #2 on:
February 02, 2011, 05:21:13 PM »
aww that sucks... ghuees i gotta find a way then....
Edit: if it is possble is it allowed to do? o.O
«
Last Edit: February 02, 2011, 07:37:05 PM by Thelol182
»
Manmax75
Poster
Posts: 254
Programming Guy
«
Reply #3 on:
February 02, 2011, 07:45:17 PM »
Yes its possible, should you do it no. Why? Because its a bad idea and it involves massive modification of TTT files.
Ride Forward and Thrust Your Pelvis In The Dark Void. The One Induced By Pleasure Yet Cast By The Bigger Picture.
Thelol182
Poster
Posts: 45
«
Reply #4 on:
February 02, 2011, 10:35:15 PM »
is it really that many files.? I need it for new weapons, (and no i don't want to make it weaker for 1 credit) ^^
Mr. Gash
Poster
Posts: 382
www.nonerdsjustgeeks.com
«
Reply #5 on:
February 03, 2011, 02:00:26 AM »
Quote from: Thelol182 on February 02, 2011, 10:35:15 PM
is it really that many files.? I need it for new weapons, (and no i don't want to make it weaker for 1 credit) ^^
Yes, because we need a nuke for 10 credits. Of course.
Thelol182
Poster
Posts: 45
«
Reply #6 on:
February 03, 2011, 08:40:19 AM »
lol nothing that op hehe ^^ example jihad bomb :)
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Zombie Master
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Trouble in Terrorist Town
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coding help o.O
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