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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: TTT_Casino_b1 - Quick Fix Released! 3/20/2011
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Author Topic: TTT_Casino_b1 - Quick Fix Released! 3/20/2011  (Read 12765 times)
Silverstream
Poster

Posts: 174


Project Suburb Developer


« on: January 20, 2011, 01:57:43 AM »




QUICK FIX! DOWNLOAD LINK (UPDATED AS OF 3/20/2011)     -     TTT_CASINO_B1
Click Here to Download

Notice: Sorry for the inconvenience. But please rename the map file once extracted to "ttt_casino_b2".


SVN DOWNLOAD URL (UPDATED AS OF 3/19/2011)    

It has come to my attention that the size of the map has been causing annoyances for servers who wish to distribute it accordingly to public. Therefore, I have
setup an SVN download URL for players who wish to avoid the heavy download times.


New SVN Procedure As of 2/20/2011:

Simply:
1. Install TortoiseSVN              Link: http://tortoisesvn.net/
2. Navigate to "X:\Steam\steamapps\steam-name\garrysmod\garrysmod\addons" and Create a new folder called "SilverStream's Casino Content".
3. Right-click this folder and Select "SVN Checkout" and type the following URL as the "URL of Repository" and Click "OK":  
https://subversion.assembla.com/svn/silverstreamhosting/trunk/

4. This addon folder will be updated with all the necessary materials/models/sounds required for any future revisions of ttt_casino.
5. To check if a new update has been released, please Right-click the folder created ("SilverStream's Casino Content") and click "SVN Update". The Folder
  will be updated to the most recent SVN revision.

_______________________________________________________________________________________________________________
Warning: Compressed Archive is 88 MB. Uncompressed is 239 MB[/b]
It is highly recommended to use 7ZIP to .BZ2 the .BSP File or use the above link for downloading purposes.

Introducing TTT_Casino ported from the source engine mod Goldeneye Source. I take absolutely zero credit for any textures, models or brushwork within this map.

This map currently supports the following:
- 32 players (Generally only 16 is needed however more have been added for larger servers)
- Random weapon spawns
- Optimal Traitor Objective
- Functional Roulette Board-Game (Warning: You are betting with your life while playing this - Please read the rules outlined on the board carefully

_____________________________________________________________________________________
BOARD GAME CONTROLS!


Move Player Piece - W,A,S,D keys
Roll Die - Mouse 1 (default attack key)

_____________________________________________________________________________________
READ THE FOLLOWING!
Board Game Objective and Rules:
1. The Board Game requires 8 players to sit on 8 stools respectively.
2. Once All 8 Players are seated, the game will start and your player pieces will begin on the "1" on the board.
3. Look at the centre of the board and you will notice the numbers 1,2,3,4,5,6,7,8 with their own respective colors. This is the sequence of turns the game runs on.
4. On your turn only, Roll your die (press mouse 1 once) and in the centre of the board, you will see your die # change. Move your player piece that amount.
5. If you roll your die on your turn, there is a 20% change you will die. You've been warned.
6. The first player to reach the "20" on the board game wins! Everyone else will die.
7. If everyone dies, the board game ends. The board game can only be played once per round.
_____________________________________________________________________________________

I will use this thread to update the map if any glitches or bugs are found. Additional feedback would be appreciated for the possibility of adding future content.

Enjoy~

Note: Only the most-up-to-date map version can be downloaded. Any previous version download links will be removed.


_______________________________________________________________________________________________________________
Change log:

Update As of 1/20/2011:

- Added more player spawns totaling 25
- Added models missing from map stairwell


Update As of 2/15/2011:

- Added SVN URL for Updated Materials/Models/Sounds etc.

Update As of 2/20/2011:

- Updated SVN Repository to be used as an Addon for Garry's Mod. (More efficient and less messy)
Note: You no longer need to right-click your main Garry's Mod Directory and set it as an SVN directory.
Please refer above to the SVN installation tutorial.

Update As of 3/19/2011:

- Updated SVN Repository with new content. (At Revision 50)
- Optimal Download Via SVN or download 90 MB Compressed Map Archive for Server Owners.
- Fixed Board Game bugs although there may be a few still present
- Added optional traitor objective
- Added more weapons and player spawns (32 in total)
- Added safety guards to prevent players from exploiting (Reaching inaccessible areas)
- Removed Pipe Bomb

Update As of 3/20/2011:

- Fixed board game bug where players are able to pick up the player pieces.
Note: SVN map version has not been updated yet. Only the Direct Download has been updated.
« Last Edit: March 20, 2011, 05:18:03 PM by Silverstream »
bigbadboo
Poster

Posts: 287


« Reply #1 on: January 20, 2011, 11:51:40 AM »

17 players? Kind of short sighted. Even if the map isnt specifically designed for larger servers its a good idea to include enough spawns.

Especially as the map is actually quite a decent size. Rearm scripts here we come :(
« Last Edit: January 20, 2011, 12:04:01 PM by bigbadboo »
Silverstream
Poster

Posts: 174


Project Suburb Developer


« Reply #2 on: January 20, 2011, 03:55:57 PM »

I'll go ahead and add another dozen or so spawns to compensate for larger servers.
Additionally, it has come to my attention a model has been left out at the bottom of the stairwell within the map.
I'll post a change log as well as the new download link as soon as I am able to.

« Last Edit: January 20, 2011, 03:57:19 PM by Silverstream »
bigbadboo
Poster

Posts: 287


« Reply #3 on: January 20, 2011, 04:09:59 PM »

I'll go ahead and add another dozen or so spawns to compensate for larger servers.
Additionally, it has come to my attention a model has been left out at the bottom of the stairwell within the map.
I'll post a change log as well as the new download link as soon as I am able to.



Are you talking about the tiny models near one of the stairwells? - About 5 of them in a cluster.
Silverstream
Poster

Posts: 174


Project Suburb Developer


« Reply #4 on: January 20, 2011, 04:41:35 PM »

My Mistake, there are 2 errors present:
1. At the top of the stairwell next to the utility box (on the right).
2. At the bottom of the stairwell nearest to the doorway (on the left).


As for these "tiny" models you are referring to, I cannot find them.
bigbadboo
Poster

Posts: 287


« Reply #5 on: January 20, 2011, 05:59:48 PM »

I will try to find them again, they were the size of currency. When the new version is done, I will add it to the PEZ servers for a proper playtest.
FBC
Build Tester
*
Posts: 5473


Forum Drunk


« Reply #6 on: January 20, 2011, 08:43:34 PM »

We need every Goldeneye map ever for TTT.

I hate everything that isnt boobs
except one pair of boobs which I hate too hate hate hate these are the boobs of betrayal
Silverstream
Poster

Posts: 174


Project Suburb Developer


« Reply #7 on: January 20, 2011, 10:12:15 PM »

Updated Main Post with new map Link (Changelog - 1/20/2012)

Raneman
Poster

Posts: 219

Shitposter


« Reply #8 on: January 21, 2011, 11:38:48 PM »

Please make a 32 player spawn.
Sly
Poster

Posts: 81



« Reply #9 on: January 22, 2011, 12:16:09 AM »

While you're at it, could you make a 128 player spawn? Because you haven't just updated it with more or anything.
Silverstream
Poster

Posts: 174


Project Suburb Developer


« Reply #10 on: February 10, 2011, 06:03:37 PM »

The File location remains the same as does the name. You will not notice a significant increase in file size due to the implementation of a small model, texture and addition of ent data.
I assure you, the update has been made.
Silverstream
Poster

Posts: 174


Project Suburb Developer


« Reply #11 on: February 15, 2011, 08:00:28 PM »

_______________________
Update As of 2/15/2011:

- Added SVN URL for Updated Materials/Models/Sounds etc.

Please refer to the first post for the SVN URL Link. Instructions are Provided.
Silverstream
Poster

Posts: 174


Project Suburb Developer


« Reply #12 on: February 20, 2011, 09:38:51 PM »

_____________________
Update As of 2/20/2011:

- Updated SVN Repository to be used as an Addon for Garry's Mod. (More efficient and less messy)
Note: You no longer need to right-click your main Garry's Mod Directory and set it as an SVN directory.
Please refer to the main post for the NEW SVN Installation Instructions
Jonzky
Poster

Posts: 28


« Reply #13 on: February 22, 2011, 10:08:14 PM »

This map has been added to ECGamers. It looks a nice map, thanks for the upload.
Rectal Exambot
Poster

Posts: 166


« Reply #14 on: February 26, 2011, 04:55:05 AM »

Can you add more guns? On my 52 player server traitors are complaining that they can't find many guns and resort to team killing so they are proven inno.
Handy_man
Poster

Posts: 308


SNG community admin


« Reply #15 on: February 26, 2011, 08:41:12 AM »

Can you add more guns? On my 52 player server traitors are complaining that they can't find many guns and resort to team killing so they are proven inno.


52 player servers lol and people say 30 is allot... anyway do a re-arm for the map yourself i assume you would need to do this for all maps you add to the server based on that number of players.

http://ttt.badking.net/rearm-guide

[b]
Sky-netgaming.com
Tommynator
Poster

Posts: 173

Tommynator is a traitor!


« Reply #16 on: February 26, 2011, 02:57:03 PM »

Zomg TTT with 52 players. What's the IP of the server ? I must see that.
Silverstream
Poster

Posts: 174


Project Suburb Developer


« Reply #17 on: March 19, 2011, 03:18:20 PM »

_____________________________
Update As of 3/19/2011:

- Updated SVN Repository with new content. (At Revision 50)
- Optimal Download Via SVN or download 90 MB Compressed Map Archive for Server Owners.
- Fixed Board Game bugs although there may be a few still present
- Added optional traitor objective
- Added more weapons and player spawns (32 in total)
- Added safety guards to prevent players from exploiting (Reaching inaccessible areas)
- Removed Pipe Bomb

Please visit the First Post for download links and important information regarding the board-game's implementation.
« Last Edit: March 19, 2011, 07:17:30 PM by Silverstream »
Silverstream
Poster

Posts: 174


Project Suburb Developer


« Reply #18 on: March 20, 2011, 03:55:14 PM »

Update As of 3/20/2011:

- Fixed board game bug where players are able to pick up the player pieces.
Note: SVN map version has not been updated yet. Only the Direct Download has been updated.

Important: You will need to delete your current ttt_casino_b1.bsp map within your garrysmod/maps folder and then install the new updated version or you will encounter an error in
map version when connecting to a server using the newly released update.

Please visit the first post for the "QUICK FIX" Download link.
« Last Edit: March 20, 2011, 03:56:19 PM by Silverstream »
Liru
Poster

Posts: 36



« Reply #19 on: March 20, 2011, 04:45:58 PM »

Important: You will need to delete your current ttt_casino_b1.bsp map within your garrysmod/maps folder and then install the new updated version or you will encounter an error in
map version when connecting to a server using the newly released update.


Uh, why not just rename it to ttt_casino_b2? or ttt_casino_b1_fix?

Redditor? Join the TTT reddit:
http://ttt.reddit.com
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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: TTT_Casino_b1 - Quick Fix Released! 3/20/2011 « previous next »
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