Manmax75
Poster
Posts: 254
Programming Guy
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« on: October 22, 2010, 06:31:25 AM » |
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The fail-safe is a piece of equipment a traitor can buy. Pretty much what it does is when the traitor is killed a red light and a beeping noise will flash from there body for a second or so, then a explosion will go of similar to a fire grenade, any dead bodies within the blast radius get incinerated and disappear, including the traitors body. This will be helpful because it can help hide an active C4 code and it can hide your kills list, leaving the detectives in the dark on who killed who. I am happy to script this for the community if they wish to have it.
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Ride Forward and Thrust Your Pelvis In The Dark Void. The One Induced By Pleasure Yet Cast By The Bigger Picture.
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Handy_man
Poster
Posts: 308
SNG community admin
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« Reply #1 on: October 22, 2010, 08:51:58 AM » |
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I don't hate it i mean its as you say like a fail safe to the flare gun after you complete a flare gun for an extra credit you can make sure those bodies stay hidden.
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Rectal Exambot
Poster
Posts: 166
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« Reply #2 on: October 22, 2010, 10:01:26 AM » |
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Seems useful to hide kill lists and ect
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Darkebrz
Poster
Posts: 189
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« Reply #3 on: October 22, 2010, 10:08:19 AM » |
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Don't like the idea.
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Rectal Exambot
Poster
Posts: 166
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« Reply #4 on: October 22, 2010, 10:53:32 AM » |
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Don't like the idea.
COOL CONTRIBUTION, BRO.... I don't think it will ever be added, but could be cool custom content.
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Firespray
Build Tester
Posts: 1447
:-(
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« Reply #5 on: October 22, 2010, 02:43:12 PM » |
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To be honest, I don't really like it. Gives innocents too much of a disadvantage. A traitor could have flare gunned bodies and it would be impossible for them to find it if he bought that.
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Z3RO: Tanners sister isnt bad looking :v Firespray: New sig Z3RO: noooo holocalls traumatize worbat
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Sly
Poster
Posts: 81
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« Reply #6 on: October 22, 2010, 07:23:14 PM » |
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Far, far too powerful in my opinion. The explosive part would be okay as long as it takes up a Weapon slot for the traitor, and is not like, a C4 blast. But the removal of bodies? I really don't think so.
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Manmax75
Poster
Posts: 254
Programming Guy
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« Reply #7 on: October 22, 2010, 08:08:55 PM » |
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I was originally only thinking that the traitors body gets incinerated and nothing else. But yea..... Also the blast would just be like a fire grenande.
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Ride Forward and Thrust Your Pelvis In The Dark Void. The One Induced By Pleasure Yet Cast By The Bigger Picture.
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SpiderTTT
Poster
Posts: 9
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« Reply #8 on: October 23, 2010, 01:15:58 AM » |
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I say post it people will use it.
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Redcow
Poster
Posts: 87
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« Reply #9 on: October 26, 2010, 01:04:18 AM » |
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That would be awesome if it just removes the traitors body.
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thelastlambda
Poster
Posts: 30
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« Reply #10 on: October 27, 2010, 12:59:06 AM » |
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I say either let cocked grenades fall to the ground, or add the "fail-safe" that does a fire nade however does not burn anything just damage.
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Over 25 maps Rearmed for TTT
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Tigermisu
Poster
Posts: 28
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« Reply #11 on: October 27, 2010, 01:21:51 AM » |
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Cooked grenades already fall to the ground Mr. Lambda
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Rectal Exambot
Poster
Posts: 166
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« Reply #12 on: October 27, 2010, 03:31:18 AM » |
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Ya was added in 15 if I am not mistaken (or 14)
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