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News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: [release] ttt_logical_office_v2
Pages: [1]
Author Topic: [release] ttt_logical_office_v2  (Read 3679 times)
Madykevy
Poster

Posts: 1


« on: September 22, 2010, 12:07:20 PM »

/////////////////////////////////Information/////////////////////////////////
Mapname: ttt_logical_offices_v2

Authors:
Version 1:
DaN - Making the map
Madykevy - Making the map

Version 2:
Madykevy - Making the map
DaN - Bug fix: warning: Vis Decompression Overrun.

Spawns: +/- 34

Changes:
* New doors
* New Glass
* Fixed some block that were not connected to each other
* Changed computers in industry building
+ Outside industry
+ Added some weapons/ammo outside
+ Added spawns at industry
+ Added new floor to building thats being build.
+ Added sort of gate at the industry.
- Removed some chairs in lunch room
- Removed some chairs in meeting room
- Removed window in meeting room
- Removed spawn IN computer room
- Removed some weapons/ammo inside
- Removed the small chamber at normal part of the map(top floor)
- Removed 2 doors inside on top floor
/////////////////////////////////////////////////////////////////////////////

///////////////////////////////////Install///////////////////////////////////
Put the .bsp file thats in the .zip in your: #:\Program Files\Steam\steamapps\username\garrysmod\garrysmod\maps
/////////////////////////////////////////////////////////////////////////////

Do you have any ideas for the V3 of the map?
Add me on steam, my steam name is Madykevy.
You can also add me if you found any bugs.
/////////////////////////////////////////////////////////////////////////////



LINK: http://www.garrysmod.org/downloads/?a=view&id=110030
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