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November 25, 2024, 05:03:19 AM
News:
Zombie Master 2 discussion
Zombie Master
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Trouble in Terrorist Town
| Topic:
Damagelog and weapon
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Author
Topic: Damagelog and weapon (Read 3744 times)
blob
Poster
Posts: 19
«
on:
August 21, 2011, 08:10:19 PM »
IS it possible to change this...
00:36.56 - DMG: sG | Shotgunsnipa [L3] [traitor] damaged hoimre simson [innocent] for 21 dmg
00:36.56 - KILL: sG | Shotgunsnipa [L3] [traitor] killed hoimre simson [innocent]
to this
00:36.56 - DMG: sG | Shotgunsnipa [L3] [traitor] damaged hoimre simson [innocent] for 21 dmg with weapon_zm_rifle
00:36.56 - KILL: sG | Shotgunsnipa [L3] [traitor] killed hoimre simson [innocent] with weapon_zm_rifle.
Would be a great help, thanks.
moarx
Poster
Posts: 40
«
Reply #1 on:
August 21, 2011, 08:49:02 PM »
Can't you just see that info under the round summary?
blob
Poster
Posts: 19
«
Reply #2 on:
August 21, 2011, 09:12:37 PM »
I wanted both to save to log files :/
Alternatively, can I do a ttt_eventlog_save 1?
dark_st3alth
Poster
Posts: 32
«
Reply #3 on:
August 22, 2011, 04:25:26 PM »
I thought HLSW did this? It also saves log files...
I do various mapping and coding for most gamemodes and games, and I'm sure I can give you a hand with any problems.
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Zombie Master
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Trouble in Terrorist Town
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Damagelog and weapon
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