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Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: TTT Scope Able to be Reskinned
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Author Topic: TTT Scope Able to be Reskinned  (Read 5292 times)
sentrygunman
Poster

Posts: 6


« on: August 28, 2010, 01:15:39 AM »

Hi, I've been trying to make a scope material replacement,because to be honest I dont like the default crosshair,I've tried sprites/scope_arc for the material directory in materials folder,which was in one of the old weapon_zm_rifle lua files,and that didn't do anything, so whats the scope material the scout uses? Please help , sentry.  :S
« Last Edit: August 28, 2010, 01:51:47 AM by sentrygunman »
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #1 on: August 28, 2010, 08:39:45 AM »

The TTT rifle doesn't use a scope material because the one in CS:S didn't work right when I tried it. That was ages ago though, so I'll take another look at it.
sentrygunman
Poster

Posts: 6


« Reply #2 on: August 28, 2010, 09:34:43 PM »

Well, I have a decent material I can give you,if you want to use a more realistic scope instead of lines, just tell me if you do and I'll link you.
Darkebrz
Poster

Posts: 189


« Reply #3 on: August 29, 2010, 01:05:18 AM »

Something that looks like an actual scope would be awesome.
Also is there any way to make it so it doesn't move a certain number of pixels in jumps? It makes some headshots impossible to hit.
Kologer0s
Poster

Posts: 48


« Reply #4 on: August 29, 2010, 02:29:29 AM »

http://jump.fm/UNIQU

Materials for a nice scope, but the TTT rifle does not use materials as BKU said, it draws with coordinates in the swep.

http://bit.ly/Mogzcom MOGZ Gmod TTT + Killing Floor Servers
Bad King Urgrain
Administrator
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Posts: 12276



« Reply #5 on: August 29, 2010, 07:52:46 AM »

It has a scope material now, just the circle with black around it idea.

I don't want to make the lines part of the material because it's scaled to fit the screen, and lines would become ugly at high resolutions (and possibly invisible on low resolutions). Still, the lines are all black now except for a single red pixel at the centre (which is there to help aiming at dark areas).

Something that looks like an actual scope would be awesome.
Also is there any way to make it so it doesn't move a certain number of pixels in jumps? It makes some headshots impossible to hit.

That's your mouse settings.
sentrygunman
Poster

Posts: 6


« Reply #6 on: August 29, 2010, 10:11:28 PM »

Sweet, is it going to be released in the new version?
Bad King Urgrain
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Posts: 12276



« Reply #7 on: August 30, 2010, 07:57:31 AM »

Yes, in v13.
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