Welcome, Guest. Please login or register.
Did you miss your activation email?
September 19, 2024, 09:24:24 PM
Home Help Login Register
News: Zombie Master 2 discussion

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: TTT_karma_persist problems
Pages: [1]
Author Topic: TTT_karma_persist problems  (Read 3178 times)
hayhay89
Poster

Posts: 100


« on: October 22, 2010, 12:37:38 PM »

hello ive been having problems getting this to Work
Im running V16 And it just restores everyones karma to default.
Im not sure why its doing this so anything Insights to why this is not working Would be much
appreciated Thanks


-Mind blast TTT server
Mercenary
Poster

Posts: 6


« Reply #1 on: October 22, 2010, 05:25:58 PM »

Have you set "ttt_karma_persist 1" in your server's config file? It's default set on 0.

Quote
ttt_karma_persist (def. 0):
Stores the karma of a player in persistent storage, at the end of the round or
if they disconnect. Then upon reconnection it will be loaded. This means the
karma will persist even when the map changes.

http://velocitygamingonline.com/forum/index.php
hayhay89
Poster

Posts: 100


« Reply #2 on: October 22, 2010, 10:51:18 PM »

yes i do im not sure why it isnt working
Pages: [1]
Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: TTT_karma_persist problems « previous next »
Jump to:  


Login with username, password and session length

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Page created in 0.009 seconds with 19 queries.