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November 22, 2024, 11:47:09 PM
News:
Zombie Master 2 discussion
Zombie Master
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Trouble in Terrorist Town
| Topic:
[release] ttt_logical_office_v2
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Author
Topic: [release] ttt_logical_office_v2 (Read 3678 times)
Madykevy
Poster
Posts: 1
«
on:
September 22, 2010, 12:07:20 PM »
/////////////////////////////////Information/////////////////////////////////
Mapname: ttt_logical_offices_v2
Authors:
Version 1:
DaN - Making the map
Madykevy - Making the map
Version 2:
Madykevy - Making the map
DaN - Bug fix: warning: Vis Decompression Overrun.
Spawns: +/- 34
Changes:
* New doors
* New Glass
* Fixed some block that were not connected to each other
* Changed computers in industry building
+ Outside industry
+ Added some weapons/ammo outside
+ Added spawns at industry
+ Added new floor to building thats being build.
+ Added sort of gate at the industry.
- Removed some chairs in lunch room
- Removed some chairs in meeting room
- Removed window in meeting room
- Removed spawn IN computer room
- Removed some weapons/ammo inside
- Removed the small chamber at normal part of the map(top floor)
- Removed 2 doors inside on top floor
/////////////////////////////////////////////////////////////////////////////
///////////////////////////////////Install///////////////////////////////////
Put the .bsp file thats in the .zip in your: #:\Program Files\Steam\steamapps\username\garrysmod\garrysmod\maps
/////////////////////////////////////////////////////////////////////////////
Do you have any ideas for the V3 of the map?
Add me on steam, my steam name is Madykevy.
You can also add me if you found any bugs.
/////////////////////////////////////////////////////////////////////////////
LINK: http://www.garrysmod.org/downloads/?a=view&id=110030
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Trouble in Terrorist Town
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