Welcome, Guest. Please login or register.
Did you miss your activation email?
September 19, 2024, 09:17:48 PM
Home Help Login Register
News: Trouble in Terrorist Town? Site here, forum here.

Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Karma Reset normal? // locational voice
Pages: [1]
Author Topic: Karma Reset normal? // locational voice  (Read 5593 times)
simmerdown
Poster

Posts: 70

www.ms3dguns.com


« on: August 23, 2010, 05:47:53 PM »

Hey there,

Since a little while i got karma system enabled on my ttt server,

For some reason it resets karma to 1000 each time a map switch or when you rejoin.  
// max karma is set at 10 000


Is this normal or is there a setting that enables karma saving?
Also which Setting set the ammount of - karma when someone teamkills?
 // i did found some command that might be it, i'm not english so im not sure about it. go to: >  " *1 "


I want team kill to be more "- karma" then a other kill can be "+"   last night, Some RDM'r/teamkiller had  "+" 1700 karma, i don't want that.
----
Locational voice: I have a bit of trouble with it,
on a other server i heared that it makes the voices sound as it should in the kind of surrounding area,
like in lost temple.
Does this also set the distance? for example when someone is far away you almost can't hear him?

How can i disable that? i only want sound effect no volume changes

--
(*1)
current ttt server settings i use:

	"fretta_voting"		        "0"
       "sv_defaultgamemode" "terrortown"
"ttt_minimum_players"        "2"
       "sv_voiceenable"                "1"
       "sv_alltalk"                    "0"
       "ttt_roundtime_minutes"         "10"
       "ttt_always_use_mapcycle"       "0"
       "ttt_haste"                     "0"
       "ttt_detective_karma_min"       "800"
       "ttt_postround_dm"              "1"
       "ttt_dyingshot"                 "1"
       "ttt_karma"                     "1"
       "ttt_karma_max"                 "10000"
       "ttt_locational_voice"          "1"
       "ttt_highlight_admins"          "1"
       "ttt_lastwords_chatprint"       "1"
       "ttt_round_limit"               "10"
       "ttt_karma_ratio"               "0.0015"
       "ttt_karma_kill_penalty"        "30"



« Last Edit: August 23, 2010, 05:49:08 PM by simmerdown »
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #1 on: August 23, 2010, 06:47:07 PM »

Locational voice means it's distance-based. It's not possible to only have echo and such but no distance fading. It's hardcoded into gmod, I can only turn it on or off.

There is no setting to save karma across map switches or server restarts at this time. It is not meant to be long-term like that, which is why karma is normally limited to 1000, not 10000.

The easiest way to increase punishment when you teamkill is the setting you're using: ttt_karma_kill_penalty (default = 15).
The karma bonus for an innocent killing a traitor is: ttt_karma_traitorkill_bonus (default = 40).
simmerdown
Poster

Posts: 70

www.ms3dguns.com


« Reply #2 on: August 24, 2010, 04:26:49 PM »

ok thank you.

--

one more question maybe its answered already but due i already have a topic now, its a bit spam to make another one for just one question:

is it possible to make Respected players ( using evolve ranks)
to highlight them like admin in tab but with other colour? / excepting blue / red/ green  due to detective , traitor , you.
Bad King Urgrain
Administrator
*****
Posts: 12276



« Reply #3 on: August 24, 2010, 04:57:39 PM »

Yes, you can colour players using the TTTScoreboardColorForPlayer hook. The readme file (at /gamemodes/terrortown/readme.txt or here) has an example of it.
simmerdown
Poster

Posts: 70

www.ms3dguns.com


« Reply #4 on: August 24, 2010, 09:57:57 PM »

Yes, you can colour players using the TTTScoreboardColorForPlayer hook. The readme file (at /gamemodes/terrortown/readme.txt or here) has an example of it.


thank you very much
simmerdown
Poster

Posts: 70

www.ms3dguns.com


« Reply #5 on: August 25, 2010, 07:09:13 PM »

sorry to bother you again but cant understand how to,
this works with steam id's  people change name all the time,
is there a way  ( i use evolve admin mod) to just like admin shows up  gold in the scoreboard,  so for some reason it picks up that  evolve made me admin,  so admin colour is gold,

that if i do respected  in evolve it will also colour a players scoreboard thing,


and also, i saw on a server people having their country signs infront of name like [UK]  [NL]   [USA] etc, how i get that?
and to show the rank infront of the name,  which evolve used to do in sandbox but doesn't work in ttt


i might have idea for it im trying to make a new file using lua including the evolve rank txt and the ttt gamemode scoreboard to combine them, the only problem is i dont know how the colour codes are choosen, 
« Last Edit: August 25, 2010, 07:33:19 PM by simmerdown »
Pages: [1]
Zombie Master  |  Other  |  Trouble in Terrorist Town  |  Topic: Karma Reset normal? // locational voice « previous next »
Jump to:  


Login with username, password and session length

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Page created in 0.009 seconds with 19 queries.