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News: Trouble in Terrorist Town? Site here, forum here.

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1  Other / Trouble in Terrorist Town / Re: jihad bomb and icon help on: March 07, 2012, 12:54:05 PM
Ok I have fixed it what I did was change one line

this was the VMT before:

"LightmappedGeneric"
{
"$basetexture" "vgui/ttt/icon_sng_bomb"
"$translucent" 1
"vertexcolor" 1
"vertexalpha" 1
}


then I changed it to this:

"UnlitGeneric"
{
"$basetexture" "vgui/ttt/icon_sng_bomb"
"$translucent" 1
"vertexcolor" 1
"vertexalpha" 1
}


and that UnlitGeneric fixed it  :D



2  Other / Trouble in Terrorist Town / Re: jihad bomb and icon help on: March 07, 2012, 07:01:47 AM
Ah! fixed the model swapping to the wrong direction if any one else gets this all you need to do is set

SWEP.ViewModelFlip

to false 
3  Other / Trouble in Terrorist Town / Re: jihad bomb and icon help on: March 06, 2012, 07:21:42 PM
Yea its 64*64 I used the icon template from the TTT website still don't know why it is doing this?
4  Other / Trouble in Terrorist Town / jihad bomb and icon help on: March 05, 2012, 06:20:53 PM
Hello all I'm trying to put the jihad bomb back into my TTT server now the weapon works other than the vmodel being backwards and the textures backwards but in single player it works fine has any one else ran into this?

Single play


Multi play
 


But the second problem is the icon for the weapon in the traitor menu has loads of black lines and flickers any one know how to fix this? 


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