Welcome, Guest. Please login or register.
Did you miss your activation email?
September 20, 2024, 02:29:26 AM
Home Help Login Register
News: Zombie Master 2 discussion

  Show Posts
Pages: [1]
1  Other / Trouble in Terrorist Town / Re: No Crosshair on Ironsight on: January 08, 2012, 04:46:55 AM
Yeah, press F1 and go to Options tab. You can change your crosshair settings there.


Thanks. I had no idea TTT could change crosshair settings like that. I was trying to do it via console :\ The real question is how my crosshair opacity set itself to 0 because I sure as hell didn't do it.
2  Other / Trouble in Terrorist Town / No Crosshair on Ironsight on: January 07, 2012, 06:30:07 AM
Whenever I use my ironsights I have no crosshair, but when I don't ironsight I do have crosshairs. I've tried verifying my Garry's Mod game cache. Does anyone else know what I can do?
3  Other / Trouble in Terrorist Town / Re: ttt_print_damagelog Suggestion: Record Item Purchases on: December 09, 2011, 02:41:15 AM
I'm sorry, but I don't remember what topic it was and I'm really not invested in the issue.  I also believe that the damagelog is relied upon too much.  If you miss something, you just don't take action unless someone recorded it.  Regardless, ask BKU or look it up.


You brought it up: it's your job to prove it. Also, disregarding the damage log as sufficient evidence or a sufficient tool for admins is excessive. Under your rule servers would never be able to ban anyone because expecting players to record each and every round of their entire night is foolhardy.

Would it not be more feasable to perhaps have a list of the items the victim had with them before they died? Am I just missing something obvious about this?


No, what if he or she threw their weapon away before he or she died? Or what if he or she took the weapon off someone else's body?
4  Other / Trouble in Terrorist Town / Re: ttt_print_damagelog Suggestion: Record Item Purchases on: November 06, 2011, 11:29:01 AM
This has already been discussed (perhaps multiple times) and I believe the conclusion was that the damagelog was a mistake and admins need to actually administrate by watching the server themselves.  You can search if you want the exact wording.


If you can get the links to those discussions we could look into them at greater depth. I believe that removing the changelog is an extremist point of view as no one wants to sit in spectator babysitting every single round. Even if you have an admin or two in spectator they aren't going to see everything.

I would like to either see this added to the changelog, or, if it is truly easy to log, have something on http://www.garrysmod.org/downloads/ that server admins can easily download and install. I've had to rewrite/edit/hardcode too many things into server scripts over the years. I'll avoid it like the plague as much as I can.
5  Other / Trouble in Terrorist Town / ttt_print_damagelog Suggestion: Record Item Purchases on: November 02, 2011, 06:39:51 AM
The largest problem I've run into in TTT is false call-outs based on traitor items. For instance, "he had a knife, he had a knife!" Or far worse (because it's harder to disprove), "I saw him burn a body! He bought a flare gun!"

I request that the time of traitor purchases, if any, and detective purchases as well be added to the ttt_print_damagelog printout.

It would also be helpful for new players if ttt_print_damagelog showed up when typing "ttt_p" in console.
Pages: [1]


Login with username, password and session length

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Page created in 0.012 seconds with 19 queries.