third update:
ttt_lostcoastcity_v2
The third update, but the second was named just ttt_lostcoastcity so it is like the first update..
This is a Map for Trouble in Terrorist Town mod for Garry's Mod that is for Half-Life 2 that is for Source SDK that is for Gabe Newell and his money.
Fixes:
Added a bit better optimization
Fixed all lightings include ambient and sun lights
Fixed sun
Fixed light_environment and shadows
Fixed HDR, it is still on though
Fixed some static_props and physics_props
Added some BSP
Made even better sky and water
Fixed some of player Spawns
Fixed Skybox and made one building on fire, added a dam and Spectator's prop race on it with rotating stuff
Added fog
Added HDR CubeMaps, cool reflections ( eight cubemaps with 256x256p. resolutions)
Fixed some weapons
Added 4 flying birds around the city
Added 11 traitor buttons (this map was for Deathrun firstly, but it became TTT)
Fixed Player's model
Fixed Coast
Added some of static props (like fences etc.)
Edited many of walls and fixed textures..
Hmm I think I didnt notice all the updates.. But it has almost no bugs.
By me (jarro/everybody)
Put at 'garrysmod/maps'
Thanks for downloading !
Many of weapons and playerspawns, traitor's trap, special TTT settings, big territory of playground, many of rooms and houses with many exits, HDR, 2 main squares, tunnels, grass and sand, breakable environment and a lot of fun smile
Put at garrysmod/maps.
> can be downloaded here
http://www.garrysmod.org/downloads/?a=view&id=124671 <
Roofs, many of enterable buildings, roads, highway, bridge...