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News: Zombie Master 2 discussion

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1  Other / Trouble in Terrorist Town / Re: Publish Steam IDs in Chat on enter/exit on: June 03, 2011, 04:00:16 AM
Perfect, thank you much! :)
2  Other / Trouble in Terrorist Town / Re: Publish Steam IDs in Chat on enter/exit on: June 02, 2011, 08:26:54 PM
function FirstSpawn( ply )
    PrintMessage( HUD_PRINTTALK, ply:Nick().. " joined, his SteamID is: " ..ply:SteamID() )
end

hook.Add( "PlayerInitialSpawn", "playerInitialSpawn", FirstSpawn )

function PlayerDisconnect( ply )
    PrintMessage( HUD_PRINTTALK, ply:Nick().. " has disconnected, his SteamID is: " ..ply:SteamID() )
end

hook.Add( "PlayerDisconnected", "playerDisconnected", PlayerDisconnect )


I have one :)


hmmm... kewl... but uh... where does this code go? :-)
3  Other / Trouble in Terrorist Town / Re: Restrict Last Maps Played on: June 02, 2011, 08:25:23 PM
thanks Handy. I search everything I could think of "restrict last map player" "limit map vote" "restrict votes on last map".  Obviously, none of those terms are in that thread. :p But I put them in here for a seed for future searchers! :D
4  Other / Trouble in Terrorist Town / Publish Steam IDs in Chat on enter/exit on: June 02, 2011, 02:34:35 PM
Yet another lua I cant find.  ::) Anyone know where I can find the Lua that prints peoples Steam ID as they enter and leave the game?
5  Other / Trouble in Terrorist Town / Restrict Last Maps Played on: June 02, 2011, 02:28:10 PM
Hello, I had this once before but I lost it and have spent the last 30 minutes on google trying different ways of saying "Restict last maps played vote"

I dont want people to vote for the last 5 maps played.  Anyone know what this is called? Where cna I find it?
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