Its downloading the sound to clients but getting them to play when the weapon is reload or drawn is the problem. Currently everything relevant goes to the client and the models and fire sound all work. Ive only yet to do the icon
Ill post my LUA for reference http://pastebin.com/vtbk06qt
The 2 lines at the bottom which specify the location for the draw and reload sounds were an attempt to add these values to the weapon lua in conjuction with adding if not worldsnd then self.Weapon:EmitSound elseif SERVER then WorldSound end
commands to the weapon_tttbase lua under the Reload and Draw functions. This didnt work