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News: Zombie Master 2 discussion

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1  Other / Trouble in Terrorist Town / Re: TTT Randomized Win Music? on: November 04, 2011, 04:40:58 PM
Sorry to be a bother, but I just tried both, and they didn't work. :U... I'm putting the file into  "lua/autorun/server"  I'm decently new to lua, so I'm sorry if I'm a pain in the booty. Can someone walk me through the variables in tommy's script? Are the strings inclusive to what files are being downloaded? do I have to add a completely different section for traitors? etc. Thanks.
2  Other / Trouble in Terrorist Town / TTT, No Steam Logon Disconnect on: October 29, 2011, 06:22:40 PM
I've been having a problem on my server, usually a sound loops over and over again (Not a custom sound, Like someone moving a metal door), or its right on connect, and a person Disconnects for no steam log on, when in the server console it says, "STEAMAUTH Client <NAME> received failure code 6"
A few times, then that person crashes, Is this happening to anyone else? How do I fix this? Thanks
3  Other / Trouble in Terrorist Town / TTT Randomized Win Music? on: October 29, 2011, 12:13:33 AM
I know that there's a way to code in win music depending on the team who won is, or was. But, Say I had 5 traitor win songs, and 5 innocent win songs, What would I do to make them randomly pick from those depending on who won?
An example of what I have so far is as follows :


resource.AddFile("sound/ttt/traitorwin1.mp3")
resource.AddFile("sound/ttt/innocentwin1.mp3")
 
local function PlayMusic(wintype)
if wintype == WIN_INNOCENT then
BroadcastLua('surface.PlaySound("ttt/innocentwin1.mp3")')
 
elseif wintype == WIN_TRAITOR then
BroadcastLua('surface.PlaySound("ttt/traitorwin1.mp3") ')
 
elseif wintype == WIN_TIMELIMIT then
BroadcastLua('surface.PlaySound("ttt/innocentwin1.mp3")')
end
end
hook.Add("TTTEndRound", "MyMusic", PlayMusic)


I know that designates only one song per team, but What would I have to do to make it select from one of the 5 traitor songs when a traitor wins, or from the 5 other songs when innocents win, thanks!
4  Other / Trouble in Terrorist Town / Re: HELP: STOOL/SWEP Adding. on: October 25, 2011, 06:36:32 PM
Actually I think I agree with you, thanks a bunch man.
5  Other / Trouble in Terrorist Town / Re: HELP: STOOL/SWEP Adding. on: October 25, 2011, 04:50:49 AM
http://pastebin.com/5tD3bANQ Wow, didn't mean that triple post. Sorry. :U And the drawworldmodel true thing at the bottom, its originally false, Don't know if that has to do anything with it, I tried with and without, and still no dice.
6  Other / Trouble in Terrorist Town / Re: HELP: STOOL/SWEP Adding. on: October 25, 2011, 04:50:18 AM
When the item is dropped on the ground its invisible, when there is a clear world model for it.
7  Other / Trouble in Terrorist Town / Re: HELP: STOOL/SWEP Adding. on: October 25, 2011, 04:49:57 AM
Wow, It works really well, the only problem being when dropped, it can't be seen.
8  Other / Trouble in Terrorist Town / Re: HELP: STOOL/SWEP Adding. on: October 24, 2011, 06:58:19 PM
What would I do here for example. I would like to add http://www.garrysmod.org/downloads/?a=view&id=103959 to take over the holstered spot for the detective, but the guns I currently added only come with lua files, which are auto determined by CSS, do I force download to the cl_init, Shared, And init files, along with editing them so they're ttt base? I don't really get it. Thanks. :U
9  Other / Trouble in Terrorist Town / Re: HELP: STOOL/SWEP Adding. on: October 24, 2011, 06:36:58 PM
Alright I think i'm beginning to understand, but what about the sounds, and cl init/init files, is there a way to compile them? Or what.
10  Other / Trouble in Terrorist Town / Re: HELP: STOOL/SWEP Adding. on: October 24, 2011, 05:10:14 AM
Yuh... I understand that much, but say I wanted to add a swep/stool thts in addon format, how would I do that?
11  Other / Trouble in Terrorist Town / HELP: STOOL/SWEP Adding. on: October 24, 2011, 03:33:44 AM
Hi, I'm a little new to lua coding, and was wondering if anyone would like to take some time and introduce me how to add generic sweps/stools to TTT, I know how to use shared Lua guns in the game, but for addon based tools and sweps, its a different story. If anyone is willing to help I'll be greatly happy. THANKS. :D
12  Other / Trouble in Terrorist Town / Re: TTT Weapon Scripts? on: February 08, 2011, 01:55:20 AM
How about for effin TTT maps? I can read the front page of a forum, I'm not THAT dumb.
13  Other / Trouble in Terrorist Town / TTT Weapon Scripts? on: February 07, 2011, 09:22:43 PM
There might be a topic out there somewhere, but i'm kinda new to this, Is there anyone out there willing to upload a link to some weapon spawns for any TTT maps/CS/HL2 maps? Very much appreciated.
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