The whole concept of this is bad, but anyway.
function IsVIP(ply)
if ply:IsUserGroup("vip") then
ply:SetHealth(200)
ply:Give( "weapon_ttt_health_station" )
end
end
hook.Add("PlayerLoadout", "VIP", IsVIP)
Now just use ULX or some admin mod and make a usergroup called "vip"
Thanks But it seems that it dosnt work!
I need it so that when a Player spawns ... it sees if there VIP and if they are then sets there hp to 200 and gives them the weapon!
Ive tried what youve said and it dosnt seem to work -.-
Thank you for trying,
if you want ... with the extra information ... would you be able to make your code better?