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News: Zombie Master 2 discussion

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1  Other / Trouble in Terrorist Town / Re: Re-arming scripts do nothing. on: March 21, 2011, 12:03:29 AM
Wow, I was just looking at a thread just like this.

Make sure
ttt_use_weapon_spawn_scripts
is set to one.

And see if that works.


Sorry, I guess I should've used the search function :[
will edit if it works.
2  Other / Trouble in Terrorist Town / Re-arming scripts do nothing. on: March 20, 2011, 11:50:26 PM
I started up the server last night and just finished getting all the necessities.
I run FastDL with it, have the .bz2, .bsp, and mapname_ttt.txt's all in the /maps folder on my webserv and on the actually server i have the .bsps and the mapname_ttt.txt's.

Anyone have a clue if I need to include some special command to get my rearm scripts working? Currently I load up a map that uses one and nothing happens, just boots up TTT and doesn't use the re-arm script, everything else works fine and dandy, even maps with default TTT weapons in them (ie ttt_bank_b3) work. I tried without SourceMod & MetaMod running, same results. Have no clue what I'm spose to do.
3  Other / Trouble in Terrorist Town / Re: Non TTT Maps Rearmed on: March 20, 2011, 08:08:31 PM
Most of the links for the re-arm scripts are broken. Anyone have backups? I can upload them to a reliable host (dropbox) so they stay up.
4  Other / Trouble in Terrorist Town / Re: How does one go about replacing skins? on: January 09, 2011, 09:45:54 PM
The sniper ammo texture is /garrysmod/materials/models/items/boxart1.vtf

This is a HL2 texture and gmod loads it from a GCF. Placing a custom texture at the above location will override it.
Have not heard any reports of problems with the M16.
This will not work.


You sir, are my hero, thank you.
5  Other / Trouble in Terrorist Town / Re: How does one go about replacing skins? on: January 09, 2011, 09:23:01 PM
Bump on this, anyone got a clue? I'm guessing that they might use the CS:S Realistic weapon packs but I don't think they are. Maybe Mad Cow's? If so I think all you would need to do is replace those files in your garrysmod/materials folder, but I'm trying to research more on this as I'd like to get some custom skins seeing how CS:S's are meh at best.

Also will the M16 recoil EVER be fixed?



i found this but thats about it, it does not contain the skin files, just shared.lua files:
\SteamApps\USERNAMEHERE\garrysmod\garrysmod\lua_temp\weapons
these also contain the ammo boxes etc. dunno what to do with em. maybe you should try dropping those files in there anyway and seeing if it works?
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