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News: Trouble in Terrorist Town? Site here, forum here.

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1  Other / Trouble in Terrorist Town / Re: LUA Help on: December 08, 2011, 02:55:21 AM
I actually plan on giving a traitor a notification if hes in the radius of a C4.
2  Other / Trouble in Terrorist Town / LUA Help on: December 08, 2011, 02:34:43 AM
Hello everyone, I was wondering how to check if any traitor is in the radius of a specific entity. I have some LUA experience, but not enough to figure this out, thanks.
3  Other / Trouble in Terrorist Town / TTT Server Problems on: November 12, 2011, 10:48:47 PM
Me and a friend were trying to host a TTT server with sleek servers and we encountered a few problems:
The re-arm scripts for all the maps including CS maps wouldn't work.
When the map starts and there's a minute pre-round, nobody spawns until the pre-round is over.
If you died that round, when the next round starts, you don't respawn until after the pre-round while the people who lived have all their weapons removed but are allowed to walk freely and have their weapons returned upon the pre-round ending.

Only stuff we installed were:
Ulx/Ulib (Tried TTT without it)
CS:S Content
4  Other / Trouble in Terrorist Town / Re: [WIP] Un-named on: April 18, 2011, 03:39:53 AM
Thanks for the good feedback, gameplay will be a bit similar to island and labyrinth, with a tower.
5  Other / Trouble in Terrorist Town / [WIP] Un-named on: April 18, 2011, 12:58:29 AM
Hello everyone, I've started a new map that takes place underground in a big-ass cave. - Mapper of ttt_infini

It's still a work in progress, I need suggestions for names and the map.






6  Other / Trouble in Terrorist Town / Re: [RELEASE] ttt_infini_b5 *NEW BETA* on: March 15, 2011, 03:59:50 AM
Also, if you're on a server running b3, please tell them to get b5.
7  Other / Trouble in Terrorist Town / Re: [RELEASE] ttt_infini_b5 *NEW BETA* on: March 14, 2011, 02:44:04 AM
That's good to hear, I need this promoted somehow though.
8  Other / Trouble in Terrorist Town / Re: [RELEASE] ttt_infini_b3 on: March 13, 2011, 01:01:04 AM
Beta 5, 3/12/11
- Nature
- Water at bottom, reduced fog for binocular use.
- Color Correction
- New atmosphere/sky texture.
- More detail props/brushes.
- Better Lighting
- Blended sky fog.
9  Other / Trouble in Terrorist Town / Re: [WIP] TTT_Backalley on: March 02, 2011, 04:06:06 AM
They have one?
10  Other / Trouble in Terrorist Town / Re: [RELEASE] ttt_infini_b1 on: February 21, 2011, 09:33:24 PM
Beta 3, 2/20/11
- Added cubemaps
- Better prop lighting
- More prop_physics and detail props as well

Also, how do you post youtube videos.
11  Other / Trouble in Terrorist Town / Re: [RELEASE] ttt_infini_b1 on: February 11, 2011, 01:28:09 AM
I don't remember exactly but it has more than 20.
12  Other / Trouble in Terrorist Town / Re: [RELEASE] ttt_infini_b1 on: February 10, 2011, 04:44:51 AM
One annoying thing is that like around 6 people fall every round -_-
13  Other / Trouble in Terrorist Town / [RELEASE] ttt_infini_b5 *NEW BETA* on: February 10, 2011, 02:46:55 AM
ttt_infini_b5

This is my first TTT map release. Map is fairly sized.

Setting: An abandoned terrorist outpost built in the middle of a giant wall.










Beta 2, UNRELEASED

Beta 3, 2/20/11
- Added cubemaps
- Better prop lighting
- More prop_physics and detail props as well

Beta 4, UNRELEASED

Beta 5, 3/12/11
- Nature
- Water at bottom, reduced fog for binocular use.
- Color Correction
- New atmosphere/sky texture.
- More detail props/brushes.
- Better Lighting
- Blended sky fog.

Please do not re-release this anywhere else.
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