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News: Zombie Master 2 discussion

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1  Other / Trouble in Terrorist Town / Re: Traitor item suggestion - Decoy on: October 18, 2010, 09:47:22 PM
SUFFER THE PINK!

Anyway, DNA on the decoy, wouldnt that lead to you know... the decoy? Since it is the traitors DNA and all, and well... all traitor DNA is being led to that decoy, so it'd be a repeat scan basically.

Also remember guys, decoy is only useful if your the type to NOT be so stealthy and people occasionally get your DNA. If your the type to die before anyone gets your DNA, its useless except for a radar blip.
2  Other / Trouble in Terrorist Town / Re: New Detective ability - Deputize on: October 15, 2010, 11:27:27 PM
No point. A competent detective will say 'Okay, X is innocent, don't kill him'. An incompetent detective will do horrible things with this ability. It's not up to the game to make people obey the detective through the use of visual aids.


A competent detective will deputise a player and no-one but traitors will target them because they might have iunno, a green circle over them? (for example)
An imcompetent detective won't bother remembering who made a kill and later on kill them because they act "Suspcious" Or will claim theyre a traitor when they've done something like iunno, TELEPORT using a teleporter that they got from a traitor that they killed and then also stated many times that they got.
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