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Other / Trouble in Terrorist Town / Bug - Knife DNA Body Burn Glitch.
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on: October 19, 2010, 02:41:11 AM
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Ok,so I was on de_motel,I forget which version but that doesn't matter in this glitch. So,I went up to a building and saw a knifed body and Id'd it and got the DNA from the knife.I was scanning it when all of a sudden the icon disappeared,and I noticed the body was burnt. So,how would a body being burned ruin the dna sample you picked up before it was burnt? This is sort of similar to the C4 dna glitch.
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Other / Trouble in Terrorist Town / Idea - The Glock.
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on: October 19, 2010, 02:11:47 AM
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Ok, so there aren't that many different pistols you can use in TTT,in fact there are only 2. So, I thought of this little pistol that would attract people and would be more fun than a deagle or anything, but it does half the damage a pistol does. Details:Default CSS Glock model(obvious much),half the damage of a pistol,33 round clips (realistic),either 9mm or SMG ammo,full/semi automatic(your choice),and to balance it out maybe a limit of 2 clips(e.x. 33+33 ammo). Let me know what you think and please share thoughts! :D
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Other / Trouble in Terrorist Town / TTT Scope Able to be Reskinned
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on: August 28, 2010, 01:15:39 AM
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Hi, I've been trying to make a scope material replacement,because to be honest I dont like the default crosshair,I've tried sprites/scope_arc for the material directory in materials folder,which was in one of the old weapon_zm_rifle lua files,and that didn't do anything, so whats the scope material the scout uses? Please help , sentry. :S
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