Welcome, Guest. Please login or register.
Did you miss your activation email?
September 19, 2024, 11:51:14 PM
Home Help Login Register
News: Zombie Master 2 discussion

  Show Posts
Pages: [1]
1  Other / Trouble in Terrorist Town / Re: [RELEASE] ttt_stadium_v2 on: May 04, 2011, 12:40:10 PM
THe models are actually included in the bsp.
2  Other / Trouble in Terrorist Town / [RELEASE] ttt_stadium_v2 on: May 04, 2011, 03:33:18 AM


A map set in a stadium for TTT!

Changes:
- Switched some props to L4D props
- Improved a few cubemaps
- Changed the front doors to not look terrible.





3  Other / Trouble in Terrorist Town / [RELEASE] ttt_stadium_v1 on: April 08, 2011, 04:32:44 AM
It's a stadium. No gimmicks, no traitor testers, nothing like that.  It's just the inside of a stadium.





4  Other / Trouble in Terrorist Town / Re: Fix the Health Station! on: December 17, 2010, 03:17:49 AM
It's fine the way it is. One buy only. However many detectives you have, that's how many health stations are possible. If you want people to be cautious, add a pain station to your server.
I have a felling you have absolutly no clue what I'm talking about.  I'm saying it shouldn't be an instant heal.  It's really cheap to have someone able to camp their way to a victory because of the health station.
5  Other / Trouble in Terrorist Town / Re: [WIP] ttt_aperture_science on: December 16, 2010, 11:48:28 PM
Before portal 1?  It's using the new panels though!  Also, not a fan of the ad.  Otherwise, it looks fine.
6  Other / Trouble in Terrorist Town / Fix the Health Station! on: December 16, 2010, 11:38:28 PM
Really, the health station is really cheap now, you can just camp it and easily survive a firefight.  Why not fix that?  I suggest adding an effect where your health goes up gradually, and is canceled when you are hit.  Of course this would still add 10 hp every time.  Whenever you "use" the health station while already healing, it queues up that extra health to heal after the previous healing.
7  Other / Trouble in Terrorist Town / Re: [RELEASE]ttt_stone on: August 23, 2010, 11:12:37 PM
Anyone host this map or anything?  I want to know how it plays.
8  Other / Trouble in Terrorist Town / Re: [RELEASE]ttt_stone on: August 23, 2010, 05:05:59 AM
v2 is released!
9  Other / Trouble in Terrorist Town / Re: [RELEASE]ttt_stone_v1 on: August 22, 2010, 10:11:51 PM
For some reason, some of the props end up bright when they should be dark, I have no idea how to fix that one.
10  Other / Trouble in Terrorist Town / Re: [RELEASE]ttt_stone_v1 on: August 22, 2010, 06:01:00 PM
I'm iffy on the fast-paced thing. TTT isn't deathmatch, but this map seems to encourage that. I'll need to play it, but you may want to add some more open spaces to encourage TTT-style gameplay as opposed to DMing.
Yeah, I guess I'll add a courtyard type spot in v2.
11  Other / Trouble in Terrorist Town / [RELEASE]ttt_stone on: August 22, 2010, 08:39:00 AM
So, I felt like making something like dust for TTT, then it turned into this.





TTT_Stone is a medium sized map with many alleys and tunnels.  It also has many, many weapons to use.  This is my first released TTT map.
Download here:

v2 has a new courtyard area, as well as some new tunnels to it.  (making it actually playable.)  There are various other fixes.

What do you guys think of it?
Pages: [1]


Login with username, password and session length

Powered by SMF 1.1.21 | SMF © 2015, Simple Machines
Page created in 0.01 seconds with 19 queries.