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News: Zombie Master 2 discussion

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1  Other / Trouble in Terrorist Town / Re: SVN Credentials? on: October 08, 2011, 12:41:05 PM
Ok, does that mean you have been unable to make any changes to ttt?
2  Other / Trouble in Terrorist Town / SVN Credentials? on: October 08, 2011, 08:43:38 AM
Hey, well its been a while since I was on here last, hello to anyone who can still remember me :)

Anyway, I tried using the SVN recently:
http://facepunch.svn.beanstalkapp.com/gmodgame/garrysmod/

But it's asking for a username and password... which I don't have...

Would anyone know what it is?

Thanks :)

-Manmax75
3  Other / Trouble in Terrorist Town / Re: [Traitor Equipment] Body Faker on: April 03, 2011, 07:44:57 PM
Massive bump.....
4  Other / Trouble in Terrorist Town / Re: Advice with this code: on: March 15, 2011, 09:19:30 PM
the hook "TTTBeginRound" does not return any player object values, thus ply will be nill and your script wont work.

You can probably try overriding the default ttt model set function.

Try the following code:


function GM:PlayerSetModel(ply)
  if ply:IsActiveDetective() then
       ply:SetModel ( "models/player/gman_high.mdl" )
  else
       local mdl = GAMEMODE.playermodel or "models/player/phoenix.mdl"
       util.PrecacheModel(mdl)
       ply:SetModel(mdl)
   end
end


I am not sure if this will fully work, worth a shot tho.
5  Other / Trouble in Terrorist Town / Re: [WIP] TTT_Backalley on: March 01, 2011, 09:14:39 AM
This brings me back...
6  Other / Trouble in Terrorist Town / Re: [Traitor Equipment] Body Faker on: February 28, 2011, 10:19:40 PM
Yea thats what mine does.
7  Other / Trouble in Terrorist Town / Re: [Traitor Equipment] Body Faker on: February 28, 2011, 06:02:08 AM
I need to fix it up, if I were to release it, its a bit gay atm.
8  Other / Trouble in Terrorist Town / Re: Question about "weapon_tttbasegrenade" on: February 28, 2011, 06:01:28 AM
remove something like this from your projectile code(sent)

util.Effect("Explosion", effect, true, true)
9  Other / Trouble in Terrorist Town / Re: [Traitor Equipment] Body Faker on: February 27, 2011, 07:49:17 PM
I have already made this, however its only your name, or the names of people you have killed.
10  Other / Trouble in Terrorist Town / Re: What the hell is wrong with this code? on: February 25, 2011, 09:09:55 AM
try doing elseif rather then else so:

function MySBColors(ply)
if ply:IsUserGroup("vip") then
            return Color(255, 85, 0)
elseif ply:IsUserGroup("operator") then
return Color(0, 255, 237)
elseif ply:IsUserGroup("designer") then
return Color(1, 1, 1)
end
end
11  Other / Trouble in Terrorist Town / Re: ttt_67th_way on: February 21, 2011, 09:26:31 PM
hahah this map is epic, somone got newton'd into the cars LOLOL. So much fun....
12  Other / Trouble in Terrorist Town / Re: Chat color for admins/donators etc. on: February 21, 2011, 07:14:33 AM
Is it possible? Yes.
Does it have to do with TTT? No.
13  Other / Trouble in Terrorist Town / Re: Traitor Equipment: Mute on: February 18, 2011, 10:50:53 AM
It is possible to have mic chat restricted to only certain players. However half the functions gmod uses for controlling sound are broken, which is unfortunent cause some would have been quite useful.
14  Other / Trouble in Terrorist Town / Re: Broken Server? on: February 09, 2011, 07:53:52 AM
It means all client-side files failed to download to the clients correctly, are you using fastdl? If so then check your fastdl settings and configuration.
15  Other / Trouble in Terrorist Town / Re: coding help o.O on: February 02, 2011, 07:45:17 PM
Yes its possible, should you do it no. Why? Because its a bad idea and it involves massive modification of TTT files.
16  Other / Trouble in Terrorist Town / Re: Help With Coding! on: February 02, 2011, 07:40:49 PM
The whole concept of this is bad, but anyway.


function IsVIP(ply)
    if ply:IsUserGroup("vip") then
         ply:SetHealth(200)
         ply:Give( "weapon_ttt_health_station" )
    end
end

hook.Add("PlayerLoadout", "VIP", IsVIP)



Now just use ULX or some admin mod and make a usergroup called "vip"
17  Other / Trouble in Terrorist Town / Re: Custom hats in TTT? Like a santa hat. on: February 01, 2011, 08:56:34 PM
The most best way is to position the hat perfectly, but with multiple hats... this gets annoying.
18  Other / Trouble in Terrorist Town / Re: Stop Magneto of entities on: February 01, 2011, 08:53:36 PM
LOL, nice :)
19  Other / Trouble in Terrorist Town / Re: Coding help on: January 31, 2011, 08:25:04 PM
Your lucky that BKU helped you. AddCSLua tells the server to download a file to the client, in otherwords, this script is a clientside script. For more information consult the gmod wiki.

For now, I will give you a direct link outlining the purpose and function of AddCSLua()

http://wiki.garrysmod.com/?title=G.AddCSLuaFile
20  Other / Trouble in Terrorist Town / Re: Wont auto download TTT-Mac on: January 28, 2011, 12:02:00 PM
Yea, usally, some servers, restrict the d/l of large maps or maps in general.
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