Damn, there wasn't a good thread for equipment/weapon ideas... So I made this. I'll start.
Detective weapon: The Shooter Detector!
Detectives have designed a new gadget for themselves. The "Shooter Detector" monitors the heart rate of the player the detective is looking at. If the person have been shooting recently, the "Shooter Detector" will reveal it.
This passive item helps detectives to find out who have used their guns recently. If you aim at players you can see a "gun" above them. It can different colours (levels), depending how many times the player have shot recently. The "Shooter Detector" cannot find out if the traitor have used melee or any traitor weapons.
4. RED: Player have shot 10 --> times.
3. ORANGE: Player have shot 6-10 times.
2. YELLOW: Player have shot 2-5 times.
1. GREEN: Player have shot 0-1 times.
(Numbers can be adjusted to different weapons)
It takes 20-40 seconds to make your shooting decay . Throwing away the weapon DOESN'T help.
So, how this helps detectives?
-Well, if you have heard shooting recently and someone have died, you can use the "Shooter Detector" to help find out who was the shooter.
OMG IT IS OP!
-No, if the traitor was good he one-shotted the victim OR went hiding.