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Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town (Traitor Tips)
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on: September 01, 2011, 09:39:14 PM
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Do not say "_______ is randomly shooting me." instead say "_________ is shooting me, kill _____ on sight."
Do not think killing at least 1 person is good enough, as a traitor you should kill at least 3 people to not be a burden for your teammates.
People without microphones are easy targets.
Don't hesitate, but don't fuck up.
Killing at the beggining of a round is a smart idea since people are disorientated.
A great way to get someone to stand still is to say, "________ show me your pistol ammo"
If you idle for too long the innocents will begin to group up.
If innocents are camping a inside a room, C4 is your best buddy.
Never walk around holstered, you're displaying a sense of security and it makes you act more suspicious.
Never stand still, also gives away that you have a sense of security.
Buy radar after your second credit is given.
On dark maps or on large bodies of water a sniper + diguiser will give you multiple kills.
Discombobulators on tall buildings is a easy way to get a few kills without giving you away.
Following someone after they pass you makes you suspicious.
Do not forget how often you talk normally as an innocent, try to keep persistent with how much you talk normally.
Try to keep the innocents talking about a non-TTT subject.
There is much more you will learn over time.
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Other / Trouble in Terrorist Town / TTT is amazing
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on: March 19, 2011, 09:41:27 AM
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I'm sorry if this post is useless, but the last map I played was probably the funnest of my life. No one took the game seriously, but instead played for shits and giggles.
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Other / Trouble in Terrorist Town / Found another social exploit
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on: May 19, 2010, 09:29:06 PM
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This one isn't as bad as pre patched Haste mode but it's still pretty bad.
Hey _______ What does it say when you try to send a message in team chat?
Innocents reply with the message that goes along the lines of "You are an innocent, Use global chat to talk"
Traitors reply with "What buttons team chat?, It doesn't work... 4 seconds later, Pac-Man has found the corpse of ________ he was a traitor"
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Other / Trouble in Terrorist Town / Re: Why Haste mode is flawed.
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on: May 15, 2010, 09:22:18 PM
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I'm just going to remove the haste mode time for innocents. Seriously what do they even need it for, if it's not dumb tricks like this or calculating how many people must have died to get to the current time.
For traitors, I'll make it blink between their time and "overtime", so that they have an easier time figuring out when not to tell people what it says on their timer.
Giving traitors both times would be confusing and still lead to them saying the wrong time by accident.
Err, I couldn't really get the point of what is going to happen with haste time.
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Other / Trouble in Terrorist Town / Why Haste mode is flawed.
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on: May 15, 2010, 07:57:13 PM
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Ok this is why it's flawed, Innocents see haste time while Traitors see real time. How is it flawed you asked.
Say the Haste time is: 3:25
You ask a traitor "Quickly type in the time you see on the bottom left"
This is where it is flawed,
A.) The traitor does not reply and gets led to be killed B.) The traitor replies their time and gets killed C.) The Traitor just guesses what time to say and gets killed
I've done this in TTT Ice Cave and gawd was I awesome at finding out who traitor was.
Few Solutions: 1.) Remove time for innocents 2.) Add innocent time for traitor 3.) Remove Haste Time all in general 4.) ???
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