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News: Trouble in Terrorist Town? Site here, forum here.

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1  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: February 26, 2010, 10:13:49 PM
I don't want to spend time on that at this point, especially considering I don't know how many more updates there will even be. I don't use SVN as version control for my own development (Mercurial instead), would have to find a host, set that up, etc. More trouble than it's worth right now.

And SVN is overkill if used purely for distribution purposes, really. If you know what you're doing, you can write a two line script to pull down an update and unzip it, overwriting existing files (hell, kill and reboot the server automatically). Update installed.


I would like it so that any small changes I made would automatically get merged with the latest update rather than me having to make all the changes again.
2  Other / Trouble in Terrorist Town / Re: Kicked by Console: lua file mismatch on: February 26, 2010, 08:54:29 PM
If you are using fast download (sv_downloadurl) make sure you uploaded the cache folder from the server to the fast dl again.
3  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: February 25, 2010, 09:43:12 PM
This may be sort of off topic but could you make an SVN to distribute the updates rather than flat file updates.. it would make my life so much easier.
4  Other / Trouble in Terrorist Town / Re: A new TTT server. (Yup annother! :p) on: February 23, 2010, 09:29:51 PM
Just an FYI I am keeping the server up to date :)
5  Other / Trouble in Terrorist Town / Re: A new TTT server. (Yup annother! :p) on: February 21, 2010, 12:29:35 AM
Also the server will be offline till around 4 - 5 AM GMT because of maintenance at the data centre.

Online now  :D
6  Other / Trouble in Terrorist Town / A new TTT server. (Yup annother! :p) on: February 21, 2010, 12:20:31 AM
A few days ago Liquid Game put up a TTT server, I do not own the community but I am the server op there and a Lua coder.

I have put it up there with a 20 player cap but I can increase that if needed.. I noticed TTT seems to over do it a bit on the network vars so thats why I set it to 20 but I can increase it as needed as I said.

I put up a map voting system that comes up every 5 rounds so players can vote for the new map.
I keep the server updated with the latest version of TTT and I have FastDL on the server, this server is hosted in the UK but americans get good pings to.

89.255.130.85:27019



I had it full the other day but I have not advertised the server before.  I myself am fairly new to TTT and I am still learning.

We have a 9 maps on there but we will add new maps if people request them.
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