Quote
ttt_karma_persist (def. 0):
Stores the karma of a player in persistent storage, at the end of the round or
if they disconnect. Then upon reconnection it will be loaded. This means the
karma will persist even when the map changes.
Stores the karma of a player in persistent storage, at the end of the round or
if they disconnect. Then upon reconnection it will be loaded. This means the
karma will persist even when the map changes.