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1  Other / Trouble in Terrorist Town / Traitor Weapons on: January 10, 2010, 06:22:34 PM
- Rigged Gun; Starts as a default pistol and traitor can turn into any weapon by going back into the context menu. Another tab in the context menu lets you choose the gun model so if someone says " Hey does anyone have a shotgun I can have " for example, the traitor can change the default pistol model of it into a shotgun. When someone tries to shoot the rigged gun the gun explodes killing the shooter and the people around him.

- Cloaking device; Like spys cloaking device. However it only works while standing still and it can only be used until the 8 min mark. This could help traitors evade innocents easier who know they are a traitor, and can also be used to set up a trap.

- Taze; Has 3 shots. If someone is shot with a taze they are muted and cannot move for 2 seconds. This gives the traitor a split second to kill the innocent without him yelling who's killing him. However the taze is highly inaccurate and has a short range.

- Suicide Bomb - Basically activated C4 on your chest; 2 second delay. Also has a ALAALLALALALALLALALA soundfile included before you explode.

- Mannequin - A dummy that, when deployed takes on the name of a random person in the server and is set in a pose with a Scout as if it were zoomed in aiming. When it takes damage or is bumped into it is ragdolled and when ID'ed just says "Mannequin." It might be put in an obvious sniping spot, while the real traitor takes a less conspicuous spot, assuming most people would ID the body from afar and yell false accusations or feel falsely safe.

- Hallucinogenic Gas Grenade - Straight from TFC; when thrown it explodes just like a gas grenade, but virtually impossible to see. If anybody passes through it, the see and hear false gunshots, C4 beeps, pain sounds, and perhaps their screen flashes white or they see false players or something similar?
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