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November 22, 2024, 04:40:34 PM
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News: Zombie Master 2 discussion

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1  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: January 02, 2010, 10:15:53 PM
It's an academic discussion anyway, because it is not possible to do this for technical reasons (ie. blame garry).

What'd garry do?
What is wrong with you?

EDIT: Hey tGB, it might be time to move to 3 columns of traitor equipment in the traitor equipment menu.

What do you mean?
2  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: January 02, 2010, 02:08:17 PM
Then people will just hold their mic button down forever.

Don't people already do that already?  hajajajajaja :P
People just leave a line of text on their screens too sometimes.
3  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: January 02, 2010, 01:26:34 PM
I've had this idea for awhile. How about a cut off noise when you're talking on the mic and die? It'd help prevent some of the abusing going on with it right now. Where someone will fake being killed on the radio, and the person he accused might get killed. I'd go with the classic noise movies/games use. That one BZZZZZZT noise. :P
4  Other / Trouble in Terrorist Town / Re: Punishing Innocents killing Innocents on: December 24, 2009, 02:17:28 AM
I thought of a system while back for greifing. How about slowly taking away the person's ability to use guns for the rest of the match? Let's say you kill 3 people, you then would lose the option to pickup/use primary weapons. Then you kill 2-3 more innocents, you then lose the option to use secondary. And so on...
5  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - Gmod-based serial killing on: December 17, 2009, 10:28:17 PM
Can you increase round prep time(temp) after a map changes? It's annoying waiting for a whole round, or having only 4-6 people to play with for the first round of the new map.
6  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - Gmod-based serial killing on: December 14, 2009, 05:17:22 AM
Smoke grenades are so damn useless. Any thoughts on replacing them with something more useful?

How bout making them hide a person's name, if they're in or behind the smoke? Or having the smoke shake up someones aim?

Found a glitch(I think).
If you're specing a prop, quit out of it, and then hit primary fire(mouse 1). Your view will turn sideways.
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