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News: Trouble in Terrorist Town? Site here, forum here.

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1  Other / Trouble in Terrorist Town / Re: About adding maps and console commands on: February 27, 2012, 03:09:22 AM
'ttt_traitor_pct .34'
That will give you 2 traitors for 6 players.
First cvar here: http://ttt.badking.net/config-and-commands/convars#TOC-Traitor-and-Detective-counts
2  Other / Trouble in Terrorist Town / Re: [map] ttt_cyberia on: February 26, 2012, 04:02:47 PM
Don't put ridiculous amounts of weapons because of higher player servers if thats going to ruin the gameplay. Some maps work well with scarce guns.
If servers want to have 30 players they can make a re-arm script.
3  Other / Trouble in Terrorist Town / Re: [Project] Operation Suburb - In Progress on: February 24, 2012, 02:47:19 AM
He not accepting homes anymore. At least from what I know. The map is pretty much done.
I dont think he ever actually got a house from anyone.
4  Other / Trouble in Terrorist Town / Re: Which SDK engine? on: February 08, 2012, 07:25:48 PM
Source Engine MP must be new, because I've never seen it. I always used Counter Strike and the 2009 engine. It doesn't matter which you use from what I understand.

Edit: Counter Strike only appears under the MP setting, so you don't have much of a choice if you want to use CSS props.
5  Other / Trouble in Terrorist Town / Re: [Wip] ttt_airbus on: January 16, 2012, 03:55:35 AM
The link in the other thread didnt work.

Heres a copy of it: http://dl.dropbox.com/u/19301242/ttt_airbus_b3.bsp
6  Other / Trouble in Terrorist Town / Re: sGl Trouble in Terrorist Town on: January 10, 2012, 11:50:41 PM
B) its bad in my opinion
C) then use trustworthy freinds

If its bad and you don't like it then don't say anything about it.
Just because your friend is trustworthy, doesn't make them a good admin. Always choose admins wisely.
7  Other / Trouble in Terrorist Town / Re: Thinking about making a map.... on: December 08, 2011, 02:14:57 PM
No tons of stupid inescapeable traps.
8  Other / Trouble in Terrorist Town / Re: [Server] 3XIT GAMING TTT Vanilla on: November 27, 2011, 08:36:58 PM
It appears to be down.

Also if you keep it vanilla, I can probably have it populated most of the time. Maybe.
9  Other / Trouble in Terrorist Town / Re: [Server] 3XIT GAMING TTT Vanilla on: November 27, 2011, 07:42:35 PM
Ill probably join and get a whole mess of people to come with me. Seeing as its the pretty much the only vanilla server there is.
10  Other / Trouble in Terrorist Town / Re: New Map! on: November 22, 2011, 10:17:43 PM
Its not really bland at all. Theres stuff pretty much everywhere. Its just your basic map like ttt maps used to be, with no crazy objectives and ridiculous traps.

Its nice. Displacements could use a little work though, but hey its better than I can do.

Also nice elevators.
11  Other / Trouble in Terrorist Town / Re: A Humble Suggestion on: November 15, 2011, 02:25:36 PM
I never get bored when Im innocent. I always find something to do.
But this would completely change everything. It wouldnt be TTT at all anymore. I think it would be a pretty cool seperate gamemode though.
12  Other / Trouble in Terrorist Town / Re: [Help] TTT Knife on: November 01, 2011, 01:25:06 PM
Thats because when it used to be 100, it was set to deal 2000 to deal with karma.
13  Other / Trouble in Terrorist Town / Re: TTT Map Pack [UPDATED] [107 Maps] on: October 05, 2011, 06:16:29 PM
Just for the record, whoever uploaded it on gmod.org isnt necessarily the creator. For example canyon and cluedo were made by Jossi Rossi.
Also 'clue' was made by Nipper, some guy that makes css maps. And 'borders' was made by Alters.
14  Other / Trouble in Terrorist Town / Re: Mapping Q&A on: September 26, 2011, 05:27:55 PM
Its really whatever you think balances your map.
15  Other / Trouble in Terrorist Town / Re: [Help needed] Sniper ammo? on: September 23, 2011, 06:08:26 PM
item_ammo_pistol_ttt: Pistol and M16 ammo.
item_ammo_smg1_ttt: SMG ammo, used by MAC10 and UMP.
item_ammo_revolver_ttt: Desert eagle ammo.
item_ammo_357_ttt: Sniper rifle ammo.
item_box_buckshot_ttt: Shotgun ammo.

Only use weapons with zm/ttt in the name. These are all the default weapons for ttt. Some of them are taken from zm or something like that, so weapons with zm in the name are nothing special.
For instance 'weapon_zm_pistol' is the regular TTT pistol, just like 'weapon_zm_shotgun.'
If you put down hl2 weapons I think TTT will convert them into their TTT counterparts. But Im not entirely sure. I also dont know the names of all the weapons.
16  Other / Trouble in Terrorist Town / Re: [RELEASE] ttt_aftermath_a1 on: September 18, 2011, 05:38:48 PM
Leaks have nothing to do with water. Unless im missing something.
This is what a leak is
But it doesnt seem like theres a leak. Unless im missing something because ive only noticed leaks in my maps in 1 way.
17  Other / Trouble in Terrorist Town / Re: Project M.U.L.T.I.P.L.A.Y.E.R. on: September 16, 2011, 01:18:29 AM
I mean this was his first post so im assuming.

Okay, I understand and agree with this, BUT TTT Is fun, When 8yr old kids like Robin are banned permanently.


Yes, I know who Robin is.
No, Im not Robin.
Yes, He harrassed me
No, not sexually

Actually he added me yesterday and asked me to DDoS a server. Anyways, GMod has changed. End Of.
18  Other / Trouble in Terrorist Town / Re: Project M.U.L.T.I.P.L.A.Y.E.R. on: September 16, 2011, 01:01:05 AM
Hi Robin.
19  Other / Trouble in Terrorist Town / Re: Project M.U.L.T.I.P.L.A.Y.E.R. on: September 15, 2011, 05:47:20 PM
Bingo... a year down the line...

Actually its almost done. There were reasons he couldnt work on it.
20  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - a GMod gamemode on: September 14, 2011, 12:00:36 PM
The dont have team voice chat Im assuming is what hes talking about. IIRC its because BKU didnt want the detectives to completely be their own team, which would be a lot easier if they could talk to eachother through mics.
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