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Other / Trouble in Terrorist Town / Re: [release] ttt_onesmallshamble_b2
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on: September 15, 2010, 11:48:17 PM
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Not a problem, I think it's cool that you did this actually... I just grabbed the newest version off my old rig I just need to fix some textures(I don't have the texture pack that I used to have) and I'll find a host for it. I'm pretty busy today but check back tomorrow.
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Other / Trouble in Terrorist Town / Re: Outpost 31 [w.i.p.]
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on: March 22, 2010, 09:10:15 PM
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I hate that my initial reaction to this map was to shun it. I guess I was hard on this one because someone had already made a map in the same fashion but that's a little unfair. Especially since its a map that's being developed by someone who looks like he has some skill. (Not that the former Thing map lacked)
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Other / Trouble in Terrorist Town / Re: [Project] Operation Suburb
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on: March 17, 2010, 02:24:22 AM
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I would just end up making a space ship with lasers... and a mailbox. Houses and suburbs are really fucking boring
....unless you're into roleplaying on gmod......which I think is kind of silly... just standing there... looking at walls....
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Other / Trouble in Terrorist Town / Re: [RELEASE] TTT_TheThing_b2
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on: November 08, 2009, 01:18:35 AM
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All of the physics data that the server must handle causes some problems (I.E. all of the boards in the warehouse) neat idea though.
Just my two cents. Probably irrelevant to the crash however.
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Other / Trouble in Terrorist Town / Re: Making Innocence More Fun: The Thread
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on: October 16, 2009, 06:55:50 PM
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Detective Mode: *How many times a body was shot (post-mortem shots counted for hilarity?) *How close the murderer was? (Meters?) *^Who was in the proximity *If the body has been moved(potential "finger prints") *^Collecting finger prints from other players(Every player has this opportunity even traitors)
I'm blank for now maybe you could work around these?
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Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - Gmod-based serial killing
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on: October 13, 2009, 11:35:15 PM
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Couple of ideas if you want to take it in or not but; [li]With the detective mode you could look at a gun and investigate it to find out who's had possession of it. [/li] [li]I don't know if you could do this but investigating blood spatter and see who the blood belongs too...[/li]
Just bouncing them off of you for consideration, they might be detrimental in the long run so I'm not sure.
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