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News: Zombie Master 2 discussion

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1  Other / Trouble in Terrorist Town / Re: TTT Screenshots Thread on: October 15, 2009, 11:00:39 PM
TWO Ls
2  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - Gmod-based serial killing on: October 05, 2009, 04:30:04 AM
killing a minimum of people people.
3  Other / Trouble in Terrorist Town / Re: [WIP] ttt_enclave on: October 01, 2009, 04:21:42 PM
I love the premise, it's a great setting for a TTT map.
4  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - Gmod-based serial killing on: September 21, 2009, 01:09:38 AM
EDIT: So does anyone else feel the game has become less fun now that any given server has at least a handful of pubbies on it at all times?

I think part of the fun is definitely in knowing and keeping track of personalities, so you're probably right.
5  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - Gmod-based serial killing on: September 15, 2009, 11:24:57 PM
I've found that being able to see the death notices in TTT creates more panic and paranoia, which makes it more fun. I just wish the scoreboard wouldn't update until the round is over.

This is a cool idea, but it should update for spectators, so they can see who else is dead.
6  Other / Trouble in Terrorist Town / Re: Trouble in Terrorist Town - Gmod-based serial killing on: September 13, 2009, 08:54:00 PM
tgb, add tic-tac-toe and connect four for spectators.

I don't know if that's necessary. I think the minigame of "try to get yourself to mumble 'mammaries'" is good enough for me.
7  Other / Trouble in Terrorist Town / Re: [WIP] TTT_iceworld on: September 12, 2009, 11:10:05 PM
Also, the max number of ragdolls is the number of players, whereas doing the same with zombies in ZM would result in a huge number.
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